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NPC Generator

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Advanced [show]


Hunter Benson, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long brown hair kept up in a rat tail. His eyes are a pleasant violet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also is a firm believer in the manly ideal.

History: Born in the south to a Apothecary, Hunter learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He struck the Apothecary job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Gifted. Flaws: Impulsive. Bonds: Job. Occupation: Apothecary

Voice: Aggressive tone

Attributes [hide]

Hunter Benson, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 14 (+2)18 (+4)
Skills Intimidation +6, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp.


Social Check DCs


Patrick Barney, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses in yellow turtlenecks beneath a grey coat with green slacks and is in decent physical shape. His black hair has been sun bleached extensively. His brown unseeing eyes seem to look past you.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses divination through singing.

History: Born to a pair of adventurers, Patrick grew up listening to his father's many stories. Cursed with a spirit at a very young age, Patrick has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Adventurer, Slave. Occupation: Stylist

Voice: Scottish accent

Attributes [hide]

Patrick Barney, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Solomon Mitchell, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears a grey costume with the symbols of the four houses of cards on his torso. His blonde hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Opinionated, Fighting. Bonds: Attractive, Slave, Criminal record. Occupation: Brewer

Voice: Speaks with a cold

Attributes [hide]

Solomon Mitchell, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Perception +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 700 sp.


Social Check DCs


Alexandre Mitchell, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a pastel tunic with white highlights, and long tan pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. He wears his red hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Alexandre was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Flaws: Antagonistic, Shy. Bonds: Mentor, Attractive, Family. Occupation: Fletcher

Voice: Thin and wheezing

Attributes [hide]

Alexandre Mitchell, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)12 (+1) 15 (+2)10 (+0)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Manfred Fawcett, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His head has been shaved. His amber eyes peer out from beneath his Stetson tan hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His job bores him to no end. He has decided to make it more interesting.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Beggar

Voice: Dutch accent

Attributes [hide]

Manfred Fawcett, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)18 (+4) 11 (+0)16 (+3)
Skills Investigation +6, Performance +5
Senses Passive Perception 10
Languages Common, Gnome, Giant, Goblin, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 70 pp.


Social Check DCs

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