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Advanced [show]


Ernest Conway, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a blue coat over a grey low-cut shirt, and a broad hat upon his head. His brown hair is long and unkept. His eyes are hazel and catlike.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his sister before him, after school he went straight into learning to become a Jeweler. He has worked as a Jeweler like his mother before him.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Mentor, Job. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Ernest Conway, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)12 (+1) 15 (+2)15 (+2)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Sard (40 gp). Lapis lazuli (14 gp). Pink pearl (100 gp). 1 Healer’s kit.


Social Check DCs


Drogo Astley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and prefers to wear white pants and tee shirts. His right hand appears badly burned and disfigured. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. Flattery will make him almost putty in your hands.

History: He got into the Architect business at a young age. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Selfish, Fearful. Bonds: Job. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Drogo Astley, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)14 (+2) 16 (+3)16 (+3)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Gilbert Barton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is auburn and curly. He has gleaming, smiling blue eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not trust anyone and sleeps with one eye open.

History: Gilbert was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He has dedicated himself to building a better kind of golem.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Insomniac. Bonds: Rich, Adventurer, Attractive. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

Gilbert Barton, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)17 (+3) 11 (+0)15 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan, Aquan, Elven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Violet garnet (700 gp). Chrysoberyl (60 gp). Amethyst (60 gp).


Social Check DCs


Hugh Southey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an entirely green suit with black socks and a vest with buckled shoes. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in scimitar use. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Fighting. Flaws: Ugly, Greedy. Bonds: Immigrant, Enemies. Occupation: Miner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hugh Southey, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp. Blue star sapphire (400 gp). Amber (150 gp). Jet (150 gp).


Social Check DCs


Kody Alby, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown armored body suit, with a simple black line shooting up and back down. He has shaved his head bald. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of southern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He struck the Armorer job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: Job, Immigrant, Religious. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Kody Alby, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)7 (-2) 17 (+3)14 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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