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NPC Generator

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Advanced [show]


Bertram Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is dressed in earthy colors with a brown and green handkerchief worn on his left side. He keeps his brown hair in a pixie cut. His eyes are gray and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Unemployed for the past few years.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Professionalism. Flaws: Secretive. Bonds: Nature, Job, Military. Occupation: Unemployed

Voice: Nasally tone

Attributes [hide]

Bertram Tewksbury, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)14 (+2) 15 (+2)5 (-3)
Skills Insight +4, Performance -1
Senses Passive Perception 12
Languages Common, Terran, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Silver ewer (30 gp). A necklace of small pink pearls (1000 gp).


Social Check DCs


Charles Denholm, Male Human [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his green robe. He has a slight overbite and is overall scrawny. His black hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. He is a very good compulsive liar and kleptomaniac.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Insane, Shy, Disease, Insomniac. Bonds: Criminal record. Occupation: Shipwright

Voice: Creaky witch voice

Attributes [hide]

Charles Denholm, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)16 (+3) 9 (-1)13 (+1)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Terran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 23000 sp. Iolite (20 gp). 1 Minor magic item.


Social Check DCs


Manfred Harlow, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His chestnut hair is lengthy and is close to two feet long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He can't help but pocket interesting objects he comes across

History: He was born to loving parents in a slum to the south. His first spouse was a Barrister, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Seeks redemption.

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Poor, Family. Occupation: Masseuse

Voice: Puts emphasis on the wrong words

Attributes [hide]

Manfred Harlow, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 13 (+1)15 (+2) 11 (+0)16 (+3)
Skills History +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Aquan, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Breastplate. 1 Masterwork Light wooden shield.


Social Check DCs


Guy Kitchur, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light pastel in addition to tight pants. He sports a flattop hair cut. This hazel eyed westerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in a small village he learned the ways of the warrior from his father. There was a wharf not far from home where he often wandered off to fish. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and revenge

Ideals: Fighting. Flaws: Cynical. Bonds: Criminal record, Nature, Enemies. Occupation: Detective

Voice: Speaks like tongue is numb

Attributes [hide]

Guy Kitchur, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Golden pearl (160 gp). Peridot (60 gp). Chrysoberyl (160 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Peter Adley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is well dressed, constantly wearing a grey suit, yellow shirt, and pastel tie. His hair is chestnut and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves telling others what to do and how they should feel about things. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His mother raised him in a mountain cabin. As a young adult he joined a group advocating for an improvement in Human conditions. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Opinionated. Flaws: Insomniac, Racist. Bonds: Slave, Nature. Occupation: Sailor

Voice: Indian accent

Attributes [hide]

Peter Adley, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 12 (+1)16 (+3)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 32000 sp. 1 Climber’s kit. 1 Masterwork manacles. 1 Silk rope. 1 Backpack.


Social Check DCs

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