Roland Wharton, Male Human [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears a worn and beaten armor. His brown hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also hits on women, regardless of circumstances.
History: He was born the only child of a wealthy merchant. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Family, Has a crush, Immigrant. Occupation: Priest
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 27000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Simon Marley, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of scimitars, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Simon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is able to make almost anything out of random pieces of junk.
History: He got into the Assassin business at a young age. He was an apprentice working in his father's forge. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Artistic, Gifted. Bonds: Attractive, Job. Occupation: Assassin
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Goblin
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 400 gp. Zircon (20 gp). Violet garnet (1200 gp). Eye agate (6 gp). Aquamarine (1200 gp). 2 Tanglefoot bags. 4 Acid flasks.
Reynard Byron, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is drawn into a tight pony tail with a cross scrunchie. He has several tiny amethyst earrings on each ear.
Personality: Confrontational and typically high on some drug or another. He is skeptical of what others tell him and is slow to trust.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.
Motivation: Money/treasure; and he wants revenge against orcs
Flaws: Addict, Shy. Bonds: Rich, Religious, Enemies. Occupation: Banker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 13000 cp. Large well-done wool tapestry (100 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Nicholas Bradley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a faded coat and loose pants complete with broad hat. His hair is always cut to a buzz. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Athletic, Philantrophist. Flaws: Fearful. Bonds: Rich, Slave. Occupation: Mayor
Voice: Whispers
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 40 pp.
Anthony Churchill, Male Human [Permalink]
Personal [hide]
Description: A 5'1" southern man, he typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. His brown hair is slicked back into a classic pompadour. He has gleaming, smiling green eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Anthony is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Anthony was born in the south. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Being a Engraver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To reunite with his old friends; and a rival would like him out of the picture
Ideals: Persistence. Flaws: Terse. Bonds: Family, Criminal record, Adventurer. Occupation: Engraver
Voice: Squeaky
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 7 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
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