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NPC Generator

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Advanced [show]


Norman Graeme, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears skinny pants and wears a white and brown robe with the hood down. His black hair is unkempt and raggedy. This violet eyed southerner is not easily forgotten.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He would rather hide behind his crafts than deal with other people.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his singing dream.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Blacksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Norman Graeme, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)12 (+1) 9 (-1)13 (+1)
Skills Stealth +5, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Ernest Ansley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. His blonde hair is unkempt and raggedy. His blue eyes are slightly larger than normal.

Personality: He is very quiet and rarely speaks above a whisper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ernest took refuge in the ruined castle and found the beat up flail and armor he uses now. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and he is terrified, and will act out of fear

Flaws: Ugly, Shy, Fearful. Bonds: Poor, Family, Nature. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Ernest Ansley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)12 (+1) 11 (+0)11 (+0)
Skills Religion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Tourmaline (40 gp). Rose (30 gp). Jet (40 gp).


Social Check DCs


Chad Paxton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a faded coat and loose pants complete with Stetson hat. His silver hair is drawn into a tight pony tail with a rose scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. He has gone from town to town working and never settling down anywhere, but has fallen for a local Courier. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss.

Ideals: Athletic, Logical. Flaws: Shy. Bonds: Has a crush, Mentor. Occupation: Junk Dealer

Voice: Pronounces difficult words wrong

Attributes [hide]

Chad Paxton, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)18 (+4) 12 (+1)12 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin, Giant, Gnoll, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 24000 cp. Solid gold idol (700 gp).


Social Check DCs


Clerebold Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His silver hair is kept up in a ponytail inside a wide-brimmed hat. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He never wears the same outfit twice, unless he absolutely has to.

History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Rich, Attractive. Occupation: Crown-heir

Voice: Boston accent

Attributes [hide]

Clerebold Winthrop, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 17 (+3)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics -1, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Gerald Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has the majority of his body covered in plate. He has wavy chestnut hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Flaws: Mundane, Antagonistic. Bonds: Attractive, Family. Occupation: Carter

Voice: Smoker's lung

Attributes [hide]

Gerald Cumberbatch, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)11 (+0) 12 (+1)5 (-3)
Skills Performance -1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. Azurite (4 gp).


Social Check DCs

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