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NPC Generator

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Advanced [show]


Gomory Yardley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears black leather gloves, a black jacket, and tight pants. He has blonde hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Gomory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a big fan of imagination and believes people should spend more time reading and writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to share knowledge with the world

Ideals: Disciplined, Logical. Bonds: Attractive, Slave, Criminal record. Occupation: Shipwright

Voice: Jittery and nervous

Attributes [hide]

Gomory Yardley, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 3000 sp.


Social Check DCs


Charles Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear white pants and tee shirts. His chestnut hair is cut short with large spiked bangs in the front. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: He's looking for his big break.

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Antagonistic, Addict. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Charles Eastaughffe, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)15 (+2) 10 (+0)15 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Hampton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his golden hair down. His ears are large.

Personality: He is fixated on the number 8. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Scribe arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Ugly, Insane. Bonds: Rich, Adventurer, Religious. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

John Hampton, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)8 (-1) 16 (+3)15 (+2)
Skills Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Superior lock. 1 Magnifying glass. 1 Magnifying glass.


Social Check DCs


Drogo Kent, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears a tan feathered hat and tan clothes. He has a long brown beard with little hanging trinkets. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Beggar. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the north his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He's also a talented Sage, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Shy. Bonds: Job, Poor. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Drogo Kent, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 12 (+1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp. Tiger eye turquoise (12 gp). Tourmaline (160 gp). Tiger eye turquoise (12 gp).


Social Check DCs


Gerard Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears a red cloak and cross-gartered brown stockings, and carries shortspears. His golden hair is still thick. He has gleaming, smiling amber eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Fighting, Joker. Flaws: Insane, Mundane. Bonds: Criminal record. Occupation: Cook

Voice: Switch between two voices

Attributes [hide]

Gerard Stanton, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Nature +3, Stealth +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp.


Social Check DCs

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