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NPC Generator

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Advanced [show]


Alexandre Whitby, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a large grey jacket, and is pretty ugly. His golden hair is kept up in a ponytail inside a Stetson hat. His gray eyes are passionate and lively.

Personality: He is happy with his job as a Miner. He turns his eye from what people do, preferring to live and let live. He is harsh and unforgiving.

History: When he was but 7 years old his parents immigrated from the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Miner job and began his own company from there.

Motivation: A strong sense of loyalty to Human people; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic, Racist. Bonds: Job, Immigrant, Military. Occupation: Miner

Voice: Smoker's lung

Attributes [hide]

Alexandre Whitby, Male Human Fighter 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)12 (+1) 7 (-2)11 (+0)
Skills Acrobatics +4, Medicine +1
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Bernard Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of greatswords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His gray eyes peer out from beneath his small blue hat.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: To find somewhere to settle down; and he is content

Ideals: Fighting, Artistic. Flaws: Mundane. Bonds: Rich. Occupation: Locksmith

Voice: Speaks with a cold

Attributes [hide]

Bernard Clinton, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 8 (-1)11 (+0)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3200 sp.


Social Check DCs


Roger Snape, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears suspenders and violet workpants. His shirt is red, and he wears a heavy violet leather apron most of the time. His long red hair reaches down to his waist. His skin is flawless and his amber eyes scan people very quickly.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also has developed a complete distrust of the Animal Trainer profession.

History: Roger was born the youngest of three triplets. A gifted student he started as a Animal Trainer, but he got bored and became a Dyer. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job, Family. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Roger Snape, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)9 (-1) 12 (+1)9 (-1)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


William Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is still thick. His eyes are likewise green. His teeth are white and perfect.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born blind and as such lacked many opportunities for work. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic, Forgetful, Disease. Bonds: Attractive, Family. Occupation: Apothecary

Voice: Sore throat, cough

Attributes [hide]

William Eastoft, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 5 (-3)11 (+0) 8 (-1)9 (-1)
Skills Insight +1, Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Clerebold Carlyle, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. His long blonde hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Further expansion of business; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Slave, Job. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

Clerebold Carlyle, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)14 (+2) 12 (+1)14 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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