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NPC Generator

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Advanced [show]


Gomory Clayton, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely white suit with brown socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized opal on his left hand. His auburn hair is cut jaggedly and amateurishly. His eyes are likewise amber. His teeth are white and perfect.

Personality: Cocky and sure of himself, he believes he is the best Dilettante born in the past three hundred years. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. Now he works as a painting tutor during his time off.

Motivation: He has money and likes to spend it; and to be a spy again

Ideals: Logical, Artistic. Bonds: Rich, Attractive, Job. Occupation: Dilettante

Voice: Boston accent

Attributes [hide]

Gomory Clayton, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Cory Clapham, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. His golden hair has been sun bleached extensively. He wears a mask on his face.

Personality: He loves telling others what to do and how they should feel about things. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Cory lived on a farm with his mother, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cory. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.

Motivation: He has decided he is irredeemable.

Ideals: Opinionated. Bonds: Job, Family, Criminal record. Occupation: Masseuse

Voice: Gruff and masculine

Attributes [hide]

Cory Clapham, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)8 (-1) 17 (+3)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Lewis Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears a simple green robe with blue stripes complete with hood. He carries with him a set of daggers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. His thin eyebrows rest above his beady gray eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Lewis was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Fighting, Artistic. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Performer

Voice: Jittery and nervous

Attributes [hide]

Lewis Van Es, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)17 (+3) 14 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Draconic, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 10 pp.


Social Check DCs


Shane Spaulding, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to make almost anything out of random pieces of junk.

History: He was raised in a mountains tribe. His father took him hunting and taught him how to get in the mind of other creatures. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Guardian. Occupation: Map Maker

Voice: Pronounces difficult words wrong

Attributes [hide]

Shane Spaulding, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10000 cp. Brown-green garnet (90 gp). Blue quartz (4 gp). 1 Minor magic item.


Social Check DCs


Richard Kelsey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. His hair is greying and his face has many wrinkles. His fierce brown eyes like to dwell on things.

Personality: He has always had a great fascination with Human culture. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Richard hails from a village terrorized by illithids. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Flaws: Racist, Forgetful. Bonds: Attractive, Enemies, Job, Adventurer. Occupation: Scribe

Voice: Sensual and smooth

Attributes [hide]

Richard Kelsey, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 13
Languages Common, Abyssal, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Golden yellow topaz (900 gp). 1 Silver holy symbol.


Social Check DCs

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