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NPC Generator

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Advanced [show]


Trey Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is typically in his Bricklayer uniform. With bright brown hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Bricklayer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Bricklayer soon after.

Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg

Flaws: Insane, Antagonistic, Shy. Bonds: Job, Religious. Occupation: Bricklayer

Voice: Speaks with back of mouth

Attributes [hide]

Trey Tewksbury, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)10 (+0) 5 (-3)11 (+0)
Skills Insight -1, Intimidation +2
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Odo Chester, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His long blonde hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a Junk Dealer, his mother struggled to pay the bills. Odo was born on a far northern island where he grew up under the tutelage of his mother, an expert Barrister. He then took over the family business and is one of the better Barrister for hire.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Ugly, Insomniac. Bonds: Job, Poor, Immigrant. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Odo Chester, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Dustin Van Es, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to loving parents in a slum to the north. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the north, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Nature, Religious, Poor, Immigrant. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Dustin Van Es, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Blue quartz (12 gp). Malachite (12 gp). Golden pearl (110 gp). Banded agate (12 gp). 1 Breastplate. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Miles Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his hammer ready. He has done his best to style his brown hair to look like a famous performer. This hazel eyed northerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Mortician. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered dancing. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and to be a mayor again

Ideals: Fighting, Extrovert, Artistic. Bonds: Job, Immigrant. Occupation: Mortician

Voice: Excited and jittery

Attributes [hide]

Miles Berkeley, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)13 (+1) 13 (+1)11 (+0)
Skills Athletics +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gerard Shelley, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His whole body is exceptionally muscular. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the west to a Healer, Gerard learned a great deal about his mother's area of expertise. Over the years he perfected his riding and shooting skills. He became a Healer soon after.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Disciplined, Optimist. Bonds: Immigrant, Job, Nature. Occupation: Healer

Voice: Jamaican accent

Attributes [hide]

Gerard Shelley, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)15 (+2) 8 (-1)10 (+0)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Abyssal, Auran
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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