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Advanced [show]


Norman Braxton, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has blonde hair. He has a dull look in his blue eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also hits on women, regardless of circumstances.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Disciplined. Bonds: Rich, Attractive, Has a crush, Religious. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Norman Braxton, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)17 (+3) 8 (-1)17 (+3)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 9
Languages Common, Sylvan, Infernal, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5

Possessions: 300 gp. Deep blue spinel (500 gp).


Social Check DCs


Odo Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered grey stockings. He is bald on top and has large silver tufts of hair around his ears. His green eyes dart from person to person.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and to be a soapmaker again

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Mentor, Family. Occupation: Animal Trainer

Voice: Nasally tone

Attributes [hide]

Odo Atterton, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)10 (+0) 15 (+2)15 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Black velvet mask with numerous citrines (60 gp). 1 Minor magic item.


Social Check DCs


Roland Hastings, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. His chestnut hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He plays an instrument quite well.

History: Born to a pair of adventurers, Roland grew up listening to his father's many stories. Cursed with a spirit at a very young age, Roland has worked very hard to control his curse. He has dedicated himself to building a better world.

Motivation: He's looking for his big break.

Ideals: Fighting, Artistic. Flaws: Ugly, Shy, Disease. Bonds: Adventurer. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Roland Hastings, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)17 (+3) 12 (+1)12 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Druidic, Celestial, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver comb with moonstones (600 gp).


Social Check DCs


Nicholas Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, constantly wearing a green suit, grey shirt, and white tie. With a patchy white beard and wild white hair. His hazel eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Nicholas hails from a village terrorized by gnolls. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge; and a deep hatred of gnolls

Ideals: Philantrophist. Flaws: Antagonistic, Forgetful. Bonds: Attractive, Enemies. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Nicholas Sutherland, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)15 (+2) 9 (-1)15 (+2)
Skills Perception +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Citrine (20 gp).


Social Check DCs


Anselm Axton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his silver hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mercenary arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He feels threatened by others.

Ideals: Optimist. Flaws: Ugly, Fearful, Depressed. Bonds: Rich. Occupation: Mercenary

Voice: Speaks through clenched teeth

Attributes [hide]

Anselm Axton, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +1
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Hematite (14 gp). Moss agate (14 gp).


Social Check DCs

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