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Advanced [show]


Anselm Breeden, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his spear ready. His hair is white, silky, and of moderate length. His blue eyes peer out from beneath his Stetson green hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has dedicated himself to building a better trade route.

Motivation: Doesn't want to be a Bowyer and was forced into it by his family; and to reunite with his old friends

Ideals: Fighting. Bonds: Attractive, Adventurer, Immigrant, Poor, Family. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Anselm Breeden, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 8 (-1)8 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Jet (140 gp). Amber (140 gp). Moss agate (11 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Adelard Compton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear blue clothing when he does not wear armor. He keeps his black hair in a flapper bob. He wears an eyepatch.

Personality: He is fixated on the number 17. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Crown-heir business at a young age. A freak accident while working with his Engraver father left him crippled. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Joker. Flaws: Ugly, Insane, Disease. Bonds: Job. Occupation: Crown-heir

Voice: Old thin voice

Attributes [hide]

Adelard Compton, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Brown-green garnet (100 gp). Silver pearl (100 gp). 1 Minor magic item.


Social Check DCs


Gerard Nibley, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this western man typically wears tan cloth garments or leather armor. His long brown hair reaches down to his waist. His violet eyes dart from person to person.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. A true patriot, Gerard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. He got away from his former life and has fallen to alcoholism.

Motivation: Many drow want him driven away; and a deep hatred of drow

Ideals: Athletic. Flaws: Addict. Bonds: Enemies, Military, Rich. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Gerard Nibley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 16 (+3)11 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 100 gp.


Social Check DCs


Nicholas Staurheim, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears a tan vest and prefers pastel and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a very tight haircut. His brown eyes dart from person to person to random spaces in the air.

Personality: Nicholas is depressed about a lot of things. He tends to be a nihilist. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Ugly, Depressed, Impulsive. Bonds: Slave. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nicholas Staurheim, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 12 (+1)9 (-1)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 28000 sp.


Social Check DCs


Justin Kitchur, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. His golden hair is cut short. His fierce amber eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: When he was but 8 years old his parents immigrated from the south. Justin was born on a far southern forest where he grew up under the tutelage of his mother, an expert Spice Merchant. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Spice Merchant and was forced into it by his family.

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Immigrant, Family, Criminal record. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Justin Kitchur, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 60 pp. 1 Silk rope. 1 Masterwork Musical instrument. 1 Climber’s kit.


Social Check DCs

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