Adam Carlisle, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Blacksmith. His silver hair is slicked back into a classic pompadour. His eyes are violet and catlike.
Personality: This man loves dancing and to teach people dancing more than just about anything. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A powerful brothel owner made him what he is. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: Human compassion; and he desires power and/or immortality
Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Poor, Mentor, Adventurer. Occupation: Blacksmith
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 12 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 8 (-1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Golden yellow topaz (200 gp). Peridot (60 gp). 1 Minor magic item.
Don Braxton, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Shoemaker uniform. He carries a battered dagger and tarnished ceremonial dagger as well. He has wavy auburn hair. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is afraid of women and trembles around them
History: He got into the Shoemaker business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Shoemaker. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern
Ideals: Fighting, Impeccable. Flaws: Ugly, Shy. Bonds: Job. Occupation: Shoemaker
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 7 (-2) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Everard Kelsey, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a long, black cloak. He wears a deerstalker hat to cover his moderate length golden hair. His brown eyes peer out from beneath his deerstalker black hat.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. As long as the job gets done he does not care how it got done.
History: When he was but 8 years old his parents immigrated from the east. Everard was born on a far eastern desert where he grew up under the tutelage of his father, an expert Cook. He struck the Cook job and began his own company from there.
Motivation: Regain custody of his son; and to be a sage again
Ideals: Professionalism. Flaws: Ugly. Bonds: Immigrant, Job, Family. Occupation: Cook
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2200 sp. Red spinel (130 gp). Citrine (30 gp).
Peter Berkeley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man very much looks the part of a Bricklayer. He sports a long golden beard, and similarly colored long hair. He wears an eyepatch.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A powerful brothel owner made him what he is. His first spouse was a Roofer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.
Motivation: Marry his sister to traveling adventurers; and regain custody of his son
Flaws: Ugly. Bonds: Job, Poor, Family, Mentor. Occupation: Bricklayer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Violet garnet (400 gp).
Adam Hayley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He wears a wide-brimmed hat to cover his moderate length brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born in the north. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He left for the north, certain he would find work there.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Flaws: Insomniac. Bonds: Job, Attractive, Immigrant, Enemies. Occupation: Farmer
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2500 sp. 2 Holy water. 1 Alchemist’s fire. 3 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!
