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Advanced [show]


Trym Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has moderate length red hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 16th year, his parents were killed by a dire rats raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A deep hatred of dire rats.

Flaws: Mundane. Bonds: Poor, Attractive, Enemies, Religious. Occupation: Roofer

Voice: French accent

Attributes [hide]

Trym Bradshaw, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gerard Addington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a robe, a symbol of luck around his neck, and a sword on his belt. His brown hair is cut short with large spiked bangs in the front. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered painting. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Impeccable, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Gerard Addington, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. White pearl (70 gp). Hematite (14 gp).


Social Check DCs


Arnold Langley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a simple violet robe with brown stripes complete with hood. He is tall, broad shouldered and powerfully built. He has a chestnut handlebar mustache and slicked back chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a massive crush on the younger sibling of the Shipwright who has hired him part-time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. He has gone from town to town working and never settling down anywhere, but has fallen for a local Assassin. He hasn't told them the truth, but wants to settle down with them.

Motivation: Many giants want him driven away.

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Has a crush, Nature, Enemies. Occupation: Shipwright

Voice: Slurs words

Attributes [hide]

Arnold Langley, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 10
Languages Common, Celestial, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Trey Clive, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears professional attire. His auburn hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of a Interpreter, who enjoyed hunting, Trey was taken on many hunting expeditions. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he is content

Flaws: Mundane, Fearful. Bonds: Attractive, Nature. Occupation: Herbalist

Voice: Loud with bravado

Attributes [hide]

Trey Clive, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)8 (-1) 12 (+1)3 (-4)
Skills Intimidation -2, Performance -2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Jocelyn Haley, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. His brown hair is drawn into a tight pony tail with a skull scrunchie. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Mercenary business at a young age. He was an apprentice working in his mother's forge. He now mingles about in high society.

Motivation: He feels kind of lost in life; and he'd like to take his coworkers down a peg

Ideals: Opinionated. Flaws: Depressed. Bonds: Adventurer, Job, Rich. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Jocelyn Haley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)16 (+3) 15 (+2)9 (-1)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal, Celestial, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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