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Advanced [show]


Cory Darlington, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing the road beaten gear of a warrior. He has moderate length silver hair. His brown eyes have a joyful gleam in them most of the time.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Cory took refuge in the large cave and found the beat up rapier and armor he uses now. He then took over the family business and is one of the better Roofer for hire.

Motivation: To be a Ploughman again; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Cynical. Bonds: Criminal record, Nature, Job. Occupation: Roofer

Voice: Sleepy voice

Attributes [hide]

Cory Darlington, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)17 (+3) 15 (+2)15 (+2)
Skills Investigation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan, Celestial, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 16000 cp.


Social Check DCs


Tim Clifford, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a golden handlebar mustache and slicked back golden hair. His thin eyebrows rest above his beady blue eyes.

Personality: He loves telling others what to do and how they should feel about things. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Opinionated, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Bather

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tim Clifford, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)13 (+1) 7 (-2)11 (+0)
Skills Athletics +1, Religion +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trey Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fighting clothing, which leaves very little to the imagination. His long white hair is drawn into a two foot long braid. His eyes are likewise violet.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Racist, Antagonistic, Disease. Bonds: Job. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Trey Eastaughffe, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)9 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 800 sp.


Social Check DCs


Drogo Hackney, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is wearing a long, tan, dusty cloak. His skin is also unnaturally pale. His long red hair is drawn into a two foot long braid. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Drogo wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Butcher arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A strong sense of loyalty to Human people; and he is greedy

Ideals: Disciplined, Opinionated. Flaws: Ugly, Racist. Bonds: Rich, Enemies. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Drogo Hackney, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 40 pp.


Social Check DCs


Drogo Ridley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His feathered hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: This man loves writing and to teach people writing more than just about anything. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Days after completing his studies, news broke out that his hometown was attacked by giants. Drogo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Many giants want him driven away.

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Enemies, Immigrant. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Drogo Ridley, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)16 (+3) 12 (+1)18 (+4)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Auran, Terran, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp.


Social Check DCs

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