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NPC Generator

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Advanced [show]


Heward Merton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing colorful clothing, dressed as a Farmer. His hair is golden and curly. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Server mother left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has a crush on the local Server.

Ideals: Impeccable. Flaws: Disease. Bonds: Has a crush, Adventurer, Rich. Occupation: Farmer

Voice: Soft and mumbly

Attributes [hide]

Heward Merton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Musical instrument.


Social Check DCs


Diggory Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright pastel and grey, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. He has styled his blonde hair well, parting it to the right. His eyes, though not visible through his cowl, are brown.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Detective, but he was a colossal failure. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To share knowledge with the world; and human compassion

Ideals: Logical, Gifted. Flaws: Racist. Bonds: Rich, Job, Attractive. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Diggory Gentry, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)11 (+0) 15 (+2)9 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Balimaar Langley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He is tall, broad shouldered and powerfully built. His red hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the south his family was never financially stable. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Insane, Shy. Bonds: Poor, Religious. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Balimaar Langley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Tim Vance, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His brown hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Tim was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Tim's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: Marry his sister to traveling adventurers.

Ideals: Joker, Logical. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Tim Vance, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)16 (+3) 12 (+1)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Aquan, Draconic, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Henry Cornish, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear brown pants and tee shirts. He is muscular with a powerful set of arms. With bright white hair and a scraggly beard. He wears an eyepatch.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Ploughman.

Motivation: Further expansion of business; and to be a guard again

Ideals: Athletic. Flaws: Ugly, Selfish, Antagonistic. Bonds: Job. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Henry Cornish, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)14 (+2) 17 (+3)16 (+3)
Skills Acrobatics +1, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5

Possessions: 400 gp. Deep green spinel (90 gp).


Social Check DCs

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