Geoffrey Yorke, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and dresses like a well dressed Seamstress does. His skin is also unnaturally pale. His hair, while still mostly red, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born a particularly ugly child, much to the horror of his parents. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son; and wants to open a new tavern
Ideals: Logical. Flaws: Ugly. Bonds: Job, Guardian, Family. Occupation: Seamstress
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 7 (-2) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Iolite (40 gp).
Gomory Tickle, Male Human [Permalink]
Personal [hide]
Description: He wears a green collared shirt and violet pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His red hair is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a Architect, his mother struggled to pay the bills. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.
Motivation: A deep hatred of gnolls; and to protect his home
Ideals: Justice, Gifted. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Tanner
Voice: High pitched, excited
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 6 (-2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
Possessions: 100 gp.
Jocelyn Beckwith, Male Human [Permalink]
Personal [hide]
Description: Standing 5'0", this man dresses in tan turtlenecks beneath a pastel coat with black slacks. His hair is brown, silky, and of moderate length. His violet eyes peer out from beneath his top tan hat.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He plays an instrument quite well.
History: Jocelyn was born the youngest of three triplets. He dropped out of school to support his sick father, and resented it. Now he works as a dancing tutor during his time off.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Artistic, Logical. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Seamstress
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Alchemist’s fire.
Bernard Hamilton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears a yellow wide-brimmed hat and yellow clothes. His hair is red and very short. His eyes are gray.
Personality: Eccentric and domineering, Bernard will drive conversation. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the east his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since lost track of the people in his past.
Motivation: To be a Server again; and find a way to reverse the transformation of his sister
Ideals: Extrovert. Bonds: Family, Poor, Job. Occupation: Interpreter
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 6 (-2) | 10 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 sp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Half-Plate.
Anthony Benson, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a greatsword on his belt. His black hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Confrontational and typically high on some drug or another. Anthony is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born on a small isolated farm. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to raise his children well.
Ideals: Fighting. Flaws: Addict. Bonds: Family, Nature, Religious. Occupation: Apothecary
Voice: Irish accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 700 sp. Blue quartz (15 gp). Black pearl (500 gp).
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