Robert Hayden, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, and he perpetually has his ceremonial dagger ready. His long blonde hair reaches down to his waist. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a very good compulsive liar and kleptomaniac.
History: Born in a small village he learned the ways of the warrior from his mother. Cursed with lycanthropy at a very young age, Robert has worked very hard to control his curse. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable
Ideals: Fighting, Optimist. Flaws: Ugly, Disease. Bonds: Poor, Criminal record. Occupation: Interpreter
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 8 (-1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 300 gp.
Gerald Brandon, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears black painted combat armor at almost all times. His long red hair reaches down to his waist. His brown eyes dart from person to person.
Personality: He likes to make people angry or surprised. He invites people to come help in his community garden.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Arnold Ridley, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly blonde, has prominent grey streaks. He has a tattooed face.
Personality: He snorts whenever he laughs or is feeling confident. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Arnold was born with his mother's beautiful face. His mother was a soldier and died while he was still young. Arnold was left his mother's suit of armor and trained in its use and care. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To share knowledge with the world; and meet up once more with his childhood friend
Ideals: Logical. Bonds: Attractive, Rich, Military, Adventurer. Occupation: Cartwright
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: Deep blue spinel (400 gp). Sard (40 gp). Jet (60 gp).
Frederick Tewksbury, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. With bright brown hair and a scraggly beard. He has green eyes.
Personality: He has always had a great fascination with Human culture. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A powerful wizard made him what he is. A gifted student he started as a Fisher, but he got bored and became a Ploughman. He ran away from his former home and has been making his living as a Ploughman for the past few years.
Motivation: To be a Fisher again; and balancing his hectic life and new ploughman responsibilities is difficult
Flaws: Racist. Bonds: Attractive, Religious, Mentor, Job. Occupation: Ploughman
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 41000 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). A miniature golden chest with tiny emeralds lining the top (170 gp).
Anthony Gentry, Male Human [Permalink]
Personal [hide]
Description: He wears a simple white robe with blue stripes complete with hood. He has a moderate pudge and is not very fit. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.
Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions
Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Religious, Military. Occupation: Spy
Voice: Booming voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 1100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
