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Advanced [show]


Odo Gladstone, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His auburn hair is cut jaggedly and amateurishly. He has green eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A true patriot, Odo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a island tribe. His mother was a soldier and died while he was still young. Odo was left his mother's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants his loneliness to end; and he has a crush on the local tanner

Ideals: Joker. Flaws: Mundane. Bonds: Military, Nature, Has a crush. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Odo Gladstone, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)17 (+3) 11 (+0)14 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Celestial, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gilbert Merton, Male Human [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has moderate length white hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: He has money and likes to spend it.

Ideals: Gifted, Fighting. Bonds: Rich, Guardian, Adventurer. Occupation: Herbalist

Voice: Speaks with a cold

Attributes [hide]

Gilbert Merton, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)7 (-2) 15 (+2)12 (+1)
Skills Insight +4, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Bertram Conway, Male Human [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. His hair is red and curly. His hazel eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Knight business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Obtaining odd cultural Human artifacts is his passion; and sabotage a competitor

Ideals: Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

Bertram Conway, Male Human Fighter 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)16 (+3) 11 (+0)17 (+3)
Skills Nature +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Patrick Darlington, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean violet cloak covering his clean studded leather. He is muscular with a powerful set of arms. His hair, while still mostly brown, has prominent grey streaks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Bellfounder. He turns his eye from what people do, preferring to live and let live. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Addict. Bonds: Job, Mentor, Adventurer. Occupation: Bellfounder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Patrick Darlington, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)16 (+3) 12 (+1)10 (+0)
Skills Nature +5, Stealth +3
Senses Passive Perception 11
Languages Common, Ignan, Goblin, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 600 sp. 1 Silk rope. 1 Healer’s kit. 1 Crowbar.


Social Check DCs


Simon Leighton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He carries a battered morningstar and tarnished crossbow as well. His hair is chestnut, silky, and of moderate length. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Justice. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Ruler

Voice: Sleepy voice

Attributes [hide]

Simon Leighton, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 17 (+3)13 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 8000 cp.


Social Check DCs

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