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NPC Generator

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Advanced [show]


Lewis Brandon, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears black trousers with pastel and green striped suspenders. He wears various colorful collared shirts. His golden hair is knotted and matted. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: The child of northern immigrants he idolized his mother. He worked as a nervous Weaver and found it very stressful. He became a Weaver soon after.

Motivation: He feels that his past leaves him morally obligated to help; and expand his business

Ideals: Passionate. Flaws: Addict. Bonds: Criminal record, Immigrant, Job. Occupation: Weaver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lewis Brandon, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)7 (-2) 15 (+2)13 (+1)
Skills Arcana +0, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Norman Home, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. He has styled his black hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Overbrimming with self-confidence, Norman isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not believe in violence as a means to an end. He is a dedicated Barrister but believes his peers are too gung-ho.

History: Gifted from a young age, Norman studied abroad. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To protect his home; and to clean up the streets

Ideals: Impeccable, Pacifist, Gifted. Flaws: Shy. Bonds: Attractive, Guardian. Occupation: Barrister

Voice: Posh accent

Attributes [hide]

Norman Home, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)17 (+3) 11 (+0)13 (+1)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Abyssal, Ignan, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 6000 cp. 1 Minor magic item.


Social Check DCs


Gerard Kelsey, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears just a green suit. His hair is chestnut, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Gerard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother.

Ideals: Athletic, Extrovert. Bonds: Attractive, Family, Mentor. Occupation: Animal Trainer

Voice: Scratchy, weak

Attributes [hide]

Gerard Kelsey, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 5 (-3)17 (+3)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Druidic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Shane Kenley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has silver hair. This amber eyed southerner is not easily forgotten.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He has all his life been fascinated with dancing.

History: He is a Lycanthrope in disguise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now travels the world, in search of power and loot.

Motivation: To pay off his debts; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Bonds: Rich, Adventurer, Nature, Debt. Occupation: Ploughman

Voice: Hissing voice

Attributes [hide]

Shane Kenley, Male Human Fighter 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)10 (+0) 9 (-1)13 (+1)
Skills Intimidation +4, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black armored body suit, with a simple brown line shooting up and back down. His head has been shaved. His eyes are gray.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, Diggory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Military. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Diggory Willoughby, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)14 (+2) 11 (+0)14 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp.


Social Check DCs

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