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NPC Generator

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Advanced [show]


Nicholas Wharton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with broad hat. His chestnut hair is still thick. His eyes are gray and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a minor phobia of water and hates getting wet.

History: Nicholas was raised in a hard working conservative environment. His childhood dream was to be a Herbalist, but he was a colossal failure. He has worked as a Mason like his mother before him.

Motivation: Further expansion of business; and to be a herbalist again

Ideals: Athletic. Flaws: Ugly, Greedy, Fearful. Bonds: Job. Occupation: Mason

Voice: Farmer accent

Attributes [hide]

Nicholas Wharton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Gerald Springfield, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a pastel cloak and cross-gartered grey stockings. His hair is golden and curly. His ears are large.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He works hard and plays hard.

History: Gerald was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Fighting. Flaws: Ugly, Hedonist, Mundane. Bonds: Family. Occupation: Miner

Voice: Booming voice

Attributes [hide]

Gerald Springfield, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)18 (+4) 11 (+0)8 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal, Aquan, Goblin, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 600 sp.


Social Check DCs


Lance Atherton, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large green jacket. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Adventurer, who enjoyed hunting, Lance was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He has set out to sabotage the competition.

Motivation: Regain custody of his daughter; and wants to open a new tavern

Flaws: Greedy. Bonds: Attractive, Adventurer, Nature, Job, Family. Occupation: Roofer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lance Atherton, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 12000 cp.


Social Check DCs


Anthony Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel vest and prefers yellow and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered kukri and tarnished greatsword as well. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are violet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a minor phobia of water and hates getting wet.

History: His father raised him in a mountain cabin. Anthony liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Ideals: Fighting. Flaws: Ugly, Terse, Fearful. Bonds: Nature. Occupation: Stableman

Voice: Slow speaker

Attributes [hide]

Anthony Sherwood, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)12 (+1) 8 (-1)7 (-2)
Skills Persuasion +0, Stealth +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Breastplate. 1 Masterwork Light steel shield.


Social Check DCs


Odo Colby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fine chain shirt which he covers with red colored cloaks and clothing. He has a small bristly mustache and wavy silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses divination through singing.

History: He was born in the east, but his parents moved at a very young age to the west. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Human people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Animal Trainer

Voice: Deep voice with rolling R's

Attributes [hide]

Odo Colby, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Druidic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 2 Holy water. 1 Everburning torch.


Social Check DCs

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