Gilbert Clapham, Male Human [Permalink]
Personal [hide]
Description: A 6'5" western man, he is wearing the road beaten gear of a warrior. His hair is red and very short. His blue unseeing eyes seem to look past you.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. The war was a terrible time for him, and Gilbert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a Banker, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels kind of lost in life
Ideals: Fighting. Flaws: Disease, Depressed. Bonds: Criminal record, Military, Poor. Occupation: Adventurer
Voice: Jamaican accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Raymond Rodney, Male Human [Permalink]
Personal [hide]
Description: 6'0" and muscular, this southern man wears a grey vest and prefers white and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair, when down, is lengthy. His eyes are violet and he is always smoking a pipe.
Personality: While he acts the brute, he is far gentler than he would appear. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down
Ideals: Athletic, Fighting, Optimist. Flaws: Ugly, Mundane. Occupation: Seamstress
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
Possessions: 100 gp. 1 Half-Plate.
Nicholas Tinley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a lot of dark rich colors, with gold accents. His hair is white and curly. He wears round tiny glasses practically rammed into his face.
Personality: While he acts the brute, he is far gentler than he would appear. The war was a terrible time for him, and Nicholas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a soldier and died while he was still young. Nicholas was left his father's suit of armor and trained in its use and care. He left for the east, certain he would find work there.
Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Banker
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 400 gp.
Reynard Kent, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft pastel waves gently in the breeze. His hair, while still mostly red, has prominent grey streaks. His eyes are blue and he is always smoking a pipe.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Merchant, but he was a colossal failure. He's also a talented Merchant, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and nothing but the best is good enough for him
Ideals: Optimist, Impeccable. Bonds: Rich, Slave, Job. Occupation: Navigator
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2500 sp.
Henry Carlyle, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears dark leathers with embroidery. His auburn hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Animals are drawn to him, and he is able to talk to them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Joker, Gifted. Bonds: Attractive, Rich. Occupation: Priest
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2800 sp. 1 Masterwork Light wooden shield. 1 Half-Plate.
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