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Advanced [show]


Lance Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His chestnut hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he acts the brute, he is far gentler than he would appear. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Lance was born the youngest of three triplets. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their daughter. He worked as a Shepherd, and he later adopted a second daughter.

Motivation: He has money and likes to spend it; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Fearful. Bonds: Family, Rich. Occupation: Shepherd

Voice: American accent

Attributes [hide]

Lance Mitchell, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +3, History +4
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 500 gp. Silver comb with moonstones (300 gp). Brass mug with jade inlays (100 gp). Solid gold idol (1100 gp). 1 Minor magic item.


Social Check DCs


Aldous Altham, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fancy tan suit. His white hair is lengthy. He has gleaming, smiling violet eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Logical. Bonds: Attractive, Poor, Slave. Occupation: Weaver

Voice: Boston accent

Attributes [hide]

Aldous Altham, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)9 (-1) 13 (+1)11 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Eye agate (8 gp). Sardonyx (20 gp).


Social Check DCs


William Ashton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a mace. His white hair is lengthy and is close to two feet long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to make people angry or surprised. His job bores him to no end. He has decided to make it more interesting.

History: He was raised by priests from a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. William grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did William. He now travels the world, in search of power and loot.

Motivation: His religion dominates his actions; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Poor, Adventurer, Criminal record, Religious, Mentor. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

William Ashton, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)6 (-2) 10 (+0)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Red-brown spinel (80 gp). Golden yellow topaz (300 gp). Black pearl (300 gp).


Social Check DCs


Alexandre Middleton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears black trousers with blue and grey striped suspenders. He wears various colorful collared shirts. He has a hunchback. His silver hair, when down, is lengthy. His hazel eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the east his family was never financially stable. A freak accident while working with his Armorer father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Ugly, Impulsive, Antagonistic, Disease. Bonds: Poor. Occupation: Carpenter

Voice: Loud with bravado

Attributes [hide]

Alexandre Middleton, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 5 (-3)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Kyle Fidget, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. He has a long brown beard with little hanging trinkets. His face is scarred and worn.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His job bores him to no end. He has decided to make it more interesting.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy. Bonds: Adventurer, Criminal record. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Kyle Fidget, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 6 (-2)13 (+1)
Skills Arcana +2, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp.


Social Check DCs

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