Reynard Ainsley, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is renowned for his bright green suits and hats. His whole body is exceptionally muscular. He wears his white hair up. His violet eyes are passionate and lively.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He has a minor phobia of water and hates getting wet.
History: Reynard was born in the west. At a young age he loved to build and create. In his 13th year, his parents were killed by a brigands raid, leaving Reynard alone in the world. After a stint in an orphanage, he was adopted. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to brigands.
Motivation: To clean up the streets; and to protect his home
Ideals: Persistence. Flaws: Fearful. Bonds: Immigrant, Enemies, Guardian. Occupation: Engraver
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 300 gp. Gold dragon comb with red garnet eye (400 gp).
William Langston, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a faded coat and loose pants complete with Stetson hat. He wears a colorful flower in his blonde hair. His gray eyes dart from person to person.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When William reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the west, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army
Flaws: Shy. Bonds: Attractive, Military, Slave, Immigrant. Occupation: Assassin
Voice: Australian accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Shane Dryden, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears professional attire. His clothes are grease stained in places. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant green.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 2 years.
Motivation: Sabotage a competitor; and expand his business
Ideals: Persistence. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Server
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Silver comb with moonstones (900 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.
Gilbert Livingstone, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears just a brown suit. He wears a wide-brimmed hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily eccentric. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gilbert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: He wants revenge against brigands.
Flaws: Insomniac, Insane. Bonds: Has a crush, Religious, Enemies. Occupation: Apothecary
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 100 gp. Carnelian (70 gp). Deep blue spinel (800 gp).
Hugh Heiser, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He sports a long chestnut beard, and similarly colored long hair. His thin eyebrows rest above his beady green eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also has developed a complete distrust of the Dyer profession.
History: He was born blind and as such lacked many opportunities for work. Through the years after Hugh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Hugh's mother didn't care for him much, and the feeling was mutual. He has achieved small success as a Barber.
Motivation: Further expansion of business; and balancing his hectic life and new barber responsibilities is difficult
Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Barber
Voice: Australian accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
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