Lance Lester, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses in red turtlenecks beneath a pastel coat with black slacks. He is bald on top and has large chestnut tufts of hair around his ears. His face is scarred and worn.
Personality: Lance speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Now he works as a painting tutor during his time off.
Motivation: Wants to work out more often; and nothing but the best is good enough for him
Ideals: Athletic, Impeccable, Artistic, Logical. Flaws: Ugly. Occupation: Mason
Voice: Low range voice
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3100 sp. Gold and topaz bottle stopper cork (700 gp). 1 Half-Plate. 1 Breastplate. 1 Chain shirt.
Kyle Redfield, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a robe, a symbol of strength around his neck, and a warhammer on his belt. His whole body is exceptionally muscular. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel and beady.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend.
Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Architect
Voice: Italian accent
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Masterwork studded leather. 1 Half-Plate.
Tim Payton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. His tied-back hair is black. He is baby faced.
Personality: He exudes charisma. He is a tour de force of persuasion. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He comes from a rich eastern family. Tim was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Hunter. He has drifted from career to career and currently works as a Hunter.
Motivation: He is unsatisfied with his job.
Bonds: Attractive, Rich, Immigrant, Job. Occupation: Hunter
Voice: Booming voice
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 16 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Terran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
Lance Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has a moderate pudge and is not very fit. His brown hair is knotted and matted. His amber eyes have a joyful gleam in them most of the time.
Personality: This man loves painting and to teach people painting more than just about anything. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He comes from a rich northern family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.
Motivation: Revenge; and money/treasure
Ideals: Artistic, Opinionated. Bonds: Rich, Family, Enemies. Occupation: Roofer
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 3 Tanglefoot bags. 1 Antitoxin. 2 Holy water.
Ralf Charlton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. His silver hair has been sun bleached extensively. His eyes are amber and catlike.
Personality: He can speak with the recently deceased. He receives visions of the future at random moments
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He then took over the family business and is one of the better Guard for hire.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Gifted. Bonds: Immigrant, Job, Adventurer. Occupation: Guard
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5
Possessions: 500 gp. 1 Disguise kit. 1 Superior lock. 1 Backpack. 1 Silver holy symbol.
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Their contribution stands as a beacon of hope for all adventurers!
