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NPC Generator

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Advanced [show]


Charles Perry, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he very much looks the part of a Cartwright. His hair, while still mostly brown, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born at the edge of vast desert. Like his father and his brother before him, after school he went straight into learning to become a Cartwright. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his daughter.

Ideals: Passionate. Bonds: Job, Attractive, Family, Nature. Occupation: Cartwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Charles Perry, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Roger Reid, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a well pressed and immaculate suit (or dress). His hair is black and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a great chef.

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

Roger Reid, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gerard Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a small bristly mustache and wavy auburn hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a small toy that he constantly fidgets with.

History: A powerful brothel owner made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has decided he is irredeemable; and further expansion of business

Ideals: Joker. Flaws: Addict. Bonds: Mentor, Job, Criminal record. Occupation: Mayor

Voice: Booming voice

Attributes [hide]

Gerard Sherwood, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 6 (-2)13 (+1) 8 (-1)7 (-2)
Skills History +3, Persuasion +0
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Dustin Dayton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple black robe with grey stripes complete with hood. His chestnut hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He is lazy and tries to find solutions quickly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Dustin was born on a far northern island where he grew up under the tutelage of his mother, an expert Gardener. He moves from town to town, unable to find a place to settle.

Motivation: He is content.

Flaws: Insane, Shy, Lazy, Mundane. Bonds: Immigrant. Occupation: Gardener

Voice: Scottish accent

Attributes [hide]

Dustin Dayton, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Amber (80 gp). Brown-green garnet (80 gp). Red-brown spinel (80 gp).


Social Check DCs


Godfrey Shirley, Male Human [Permalink]

Personal [hide]

Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: An old rival family wants him found.

Ideals: Impeccable. Flaws: Ugly, Greedy. Bonds: Adventurer, Family. Occupation: Soapmaker

Voice: Jittery and nervous

Attributes [hide]

Godfrey Shirley, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)16 (+3) 17 (+3)12 (+1)
Skills Deception +3, Medicine +5
Senses Passive Perception 13
Languages Common, Terran, Undercommon, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 20 pp. Brown-green garnet (80 gp). Golden yellow topaz (300 gp). Blue quartz (12 gp).


Social Check DCs

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