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NPC Generator

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Advanced [show]


Diggory Nash, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears a brown vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His tied-back hair is brown. His blue eyes peer out from beneath his Stetson brown hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a necromancer, Diggory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His necromantic abilities were realized during a raid on his village. He struck the Butcher job and began his own company from there.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new butcher responsibilities is difficult

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, Mentor. Occupation: Butcher

Voice: Strong lisp

Attributes [hide]

Diggory Nash, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)9 (-1) 13 (+1)15 (+2)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Trym Beverly, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is generally well dressed albeit a few years behind the times. His moppish red hair is in a traditional bowl cut. His green eyes dart from person to person.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is a ruthless business man, a trait he acquired from his father.

History: He is a Succubi in disguise. He dropped out of school before completing his studies. He now travels the world, in search of power and loot.

Motivation: To share knowledge with the world; and meet up once more with his childhood friend

Ideals: Artistic, Entrepeneur, Logical. Bonds: Attractive, Adventurer. Occupation: Ploughman

Voice: Speaks like tongue is numb

Attributes [hide]

Trym Beverly, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 11 (+0)16 (+3)
Skills Athletics +3, Deception +5
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 12000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Heward Stratford, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His fierce hazel eyes like to dwell on things.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Barber, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Heward was left his mother's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Justice. Bonds: Attractive, Adventurer, Poor, Military. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Heward Stratford, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 11 (+0)17 (+3)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Undercommon, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drogo Clapham, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears brown leather gloves, a brown jacket, and tight pants. He has a blonde handlebar mustache and slicked back blonde hair. He has a tattooed face.

Personality: He is mildly Human supremacist, though he does not identify as such. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the north to a Sellsword, Drogo learned a great deal about his father's area of expertise. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Many dire rats want him driven away; and he wants revenge against dire rats

Flaws: Racist. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Sellsword

Voice: Irish accent

Attributes [hide]

Drogo Clapham, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)15 (+2) 14 (+2)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Ernest Quinton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fine chain shirt which he covers with green colored cloaks and clothing. His feathered hat is riddled with cuts and holes. His eyes are a pleasant hazel.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is afraid of women and trembles around them

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: He wants to get laid; and he's attracted to the pc

Flaws: Ugly, Shy. Bonds: Immigrant, Job, Has a crush. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Ernest Quinton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills Athletics +0, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2900 sp.


Social Check DCs

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