Raymond Cason, Male Human [Permalink]
Personal [hide]
Description: This malnourished man dresses well, typically a more casual-formal manner. He wears his golden hair up in a very large beehive style do. He wears large thick round spectacles.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: When he was but 5 years old his parents immigrated from the east. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Attractive, Poor, Religious, Immigrant. Occupation: Blacksmith
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1900 sp.
Nicholas Barton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears dark leathers with embroidery. His black hair is drawn into a tight pony tail with a skull scrunchie. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aggressive, abrasive, and angry, Nicholas embodies much of what other species detest in the Humans. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Soapmaker, but he was a colossal failure. He has built up a small fortune and can afford his own way.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father
Flaws: Antagonistic. Bonds: Job, Immigrant, Rich, Family. Occupation: Blacksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 4 (-3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp. Amethyst (60 gp). Rock crystal (20 gp).
Heward Ogden, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He carries a battered trident and tarnished nunchaku as well. His blonde hair is cut short with large spiked bangs in the front. His blue eyes dart from person to person to random spaces in the air.
Personality: He has always had a great fascination with Human culture. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the north his family was never financially stable. He has had some formal music training, and achieved minor success. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Artistic. Flaws: Racist, Antagonistic. Bonds: Poor. Occupation: Engraver
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Giant, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1600 sp. 1 Masterwork studded leather.
Percival Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. His chestnut hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has all his life been fascinated with painting.
History: Gifted from a young age, Percival studied abroad. After coming to the age of reason, Percival took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his painting dream.
Motivation: He is content; and balancing his hectic life and new fletcher responsibilities is difficult
Ideals: Artistic, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Fletcher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 600 sp. 2 Holy water. 1 Everburning torch. 3 Tanglefoot bags.
Trym Barclay, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a custom-built plate barding that's adorned with green lining and desert motifs. His chestnut hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.
History: Trym was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Justice. Flaws: Antagonistic, Selfish. Bonds: Job. Occupation: Gardener
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 70 pp.
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