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NPC Generator

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Advanced [show]


Gilbert Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears suspenders and brown workpants. His shirt is yellow, and he wears a heavy brown leather apron most of the time. He has a long red beard with little hanging trinkets. His brown eyes are passionate and lively.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a plains tribe. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Passionate. Flaws: Secretive. Bonds: Poor, Nature, Adventurer. Occupation: Carpenter

Voice: Indian accent

Attributes [hide]

Gilbert Ainsworth, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)10 (+0) 11 (+0)9 (-1)
Skills Perception +2, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 3000 sp.


Social Check DCs


Henry Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He carries with him a set of warhammers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has blonde hair. His eyes, though not visible through his cowl, are violet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Henry was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Retire the richest man in the south; and meet up once more with his childhood friend

Ideals: Fighting, Entrepeneur. Flaws: Greedy. Bonds: Poor, Adventurer. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Henry Brownrigg, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Roland Eastoft, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a worn and beaten armor, and a wedding ring on his right hand. He has wavy white hair. He wears large thick round spectacles.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with a lost civilization.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's looking for his big break.

Flaws: Disease. Bonds: In love, Guardian, Adventurer, Rich. Occupation: Miner

Voice: Mousy voice

Attributes [hide]

Roland Eastoft, Male Human Fighter 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Medicine +5, Nature +5
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp. Deep blue spinel (400 gp). Alexandrite (400 gp). Golden pearl (90 gp).


Social Check DCs


Everard Clayden, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and blue, and wears rings and necklaces with large, colorful gems. He is bald on top and has large black tufts of hair around his ears. His face is covered beneath a completely black helmet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a font of random trivia from the lore and stories he has discovered

History: He is a Lamia in disguise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better world.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Guard

Voice: Australian accent

Attributes [hide]

Everard Clayden, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. Alexandrite (300 gp). Deep blue spinel (300 gp).


Social Check DCs


Shane Hadley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is chestnut and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also has developed a complete distrust of the Actor profession.

History: Shane was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Ideals: Joker. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Fisher

Voice: Slurs words

Attributes [hide]

Shane Hadley, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Smoky quartz (80 gp). Red spinel (160 gp). Rock crystal (80 gp). 1 Minor magic item.


Social Check DCs

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