Diggory Anderton, Male Human [Permalink]
Personal [hide]
Description: This eastern man is well dressed, constantly wearing a grey suit, black shirt, and violet tie. His clothes are grease stained in places. His tied-back hair is chestnut. He has brown eyes and a grey hat with a black feather.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a xeno-phobe, disliking non-Humans.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He moves from town to town, unable to find a place to settle.
Motivation: Human compassion.
Ideals: Gifted. Flaws: Shy, Racist. Bonds: Poor, Immigrant. Occupation: Servant
Voice: Raspy
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 cp.
Aldous Gyula, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has moderate length chestnut hair. His amber eyes peer out from beneath his broad violet hat.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a very good compulsive liar and kleptomaniac.
History: He was raised in a plains tribe. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has achieved small success as a Barrister.
Motivation: To settle down with his crush; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Flaws: Sensitive. Bonds: Criminal record, Nature, Job, Has a crush. Occupation: Barrister
Voice: Whispers
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 11000 cp. Chalcedony (60 gp).
Simon Lindsey, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears an entirely blue suit with brown socks and a vest with buckled shoes and is in decent physical shape. His hair is always cut to a buzz. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is calm most of the time but flees social interaction. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Simon was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: His religion dominates his actions; and he has passion for adventuring and risk
Flaws: Shy, Antagonistic. Bonds: Job, Adventurer, Religious. Occupation: Mayor
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 9 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 600 gp. Red garnet (70 gp). 1 Minor magic item.
Gerald Darby, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He sports brown clothing, slightly heavier than average wear. He is an epitome of beauty. His auburn hair and beard is wavy and long. His eyes, though not visible through his cowl, are blue.
Personality: Calm and collected, he is a well trained Sculptor. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Mentor. Occupation: Sculptor
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 17000 cp.
Bernard Bristol, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears dull green sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His blonde hair is singed and shortened. His fierce hazel eyes like to dwell on things.
Personality: Overbrimming with self-confidence, Bernard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bernard is combative with any and all who dare try his patience in the slightest.
History: Gifted from a young age, Bernard studied abroad. As a young adult he joined a group advocating for an improvement in Human conditions. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Justice, Gifted. Flaws: Ugly, Racist. Occupation: Glassblower
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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