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NPC Generator

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Advanced [show]


Dean Sutherland, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear brown pants and tee shirts. He has a penchant for wearing a ring with an oversized opal on his right hand. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His job bores him to no end. He has decided to make it more interesting.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Joker. Bonds: Rich, Adventurer, Criminal record, Military. Occupation: Priest

Voice: Timid voice

Attributes [hide]

Dean Sutherland, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)11 (+0) 17 (+3)14 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 12000 cp. Jasper (80 gp). Onyx (80 gp). Aquamarine (500 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Theodoric Reid, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. His hair is chestnut and curly. His violet eyes peer out from beneath his small blue hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is used to getting what he wants. In part because he is a meticulous planner.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He has worked as a Layabout like his father before him.

Motivation: Human compassion; and to be a priest again

Ideals: Passionate, Professionalism. Flaws: Racist. Bonds: Military, Job. Occupation: Layabout

Voice: Voice breaks

Attributes [hide]

Theodoric Reid, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)11 (+0) 17 (+3)12 (+1)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Everburning torch. 4 Acid flasks. 4 Smokesticks.


Social Check DCs


Lewis Barton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears rags and sports a simple walking cane. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. His amber unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the north. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sold as a small child to a necromancer, Lewis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and to unite with his sister

Ideals: Pacifist. Flaws: Disease. Bonds: Poor, Family, Mentor. Occupation: Masseuse

Voice: American accent

Attributes [hide]

Lewis Barton, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 15 (+2)16 (+3)
Skills Nature +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Theobald Fidget, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears professional attire. His black hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved out north to avoid the crime he committed. He inherited the family business which he has now maintained for 12 years.

Motivation: A deep hatred of brigands; and further expansion of business

Bonds: Attractive, Job, Slave, Criminal record, Enemies. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Theobald Fidget, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2300 sp.


Social Check DCs


William Crawford, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His tied-back hair is brown. His blue eyes are passionate and lively.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He believes the world needs to unite to get rid of goblins once and for all.

History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure.

Flaws: Ugly. Bonds: Family, Enemies, Military, Rich. Occupation: Ruler

Voice: Can't modulate volume

Attributes [hide]

William Crawford, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 4 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 5 (-3)16 (+3) 14 (+2)16 (+3)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 12
Languages Common, Gnoll, Draconic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp.


Social Check DCs

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