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NPC Generator

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Advanced [show]


Bertram Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His chestnut hair is heavily combed to the left. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Sellsword. Flattery will make him almost putty in your hands.

History: Born in the west his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Sellsword job and began his own company from there.

Motivation: To be a Butcher again.

Ideals: Athletic. Flaws: Selfish. Bonds: Job, Poor, Enemies. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Bertram Tattersall, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)3 (-4) 13 (+1)9 (-1)
Skills Investigation -2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Simon Livingstone, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his red robe. He is bristling with hidden weapons, mostly greataxes and crossbows. His brown hair, when down, is lengthy. His amber eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Simon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in the east. A freak accident while working with his Unemployed mother left him crippled. Being a Spy kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Disease. Bonds: Criminal record, Family, Immigrant. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

Simon Livingstone, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)9 (-1) 9 (-1)15 (+2)
Skills Animal Handling +1, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Geoffrey Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, wearing white shirts, loose pants, and blazers most of the time. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Geoffrey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Geoffrey's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Geoffrey and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he feels threatened by others

Flaws: Antagonistic, Fearful, Disease, Insomniac. Bonds: Attractive. Occupation: Sellsword

Voice: Pronounces O like U

Attributes [hide]

Geoffrey Graeme, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Investigation +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1500 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Alex Harley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears light armors faded through time and improper care. He has styled his chestnut hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Impeccable. Flaws: Disease. Bonds: Religious, Rich. Occupation: Bowyer

Voice: Speaks with back of mouth

Attributes [hide]

Alex Harley, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)16 (+3) 16 (+3)11 (+0)
Skills Perception +5, Stealth +1
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 10 pp. 1 Half-Plate. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Adelard Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tan shirt with thin grey vertical stripes and brown pants. His red hair is braided into rings. His skin is flawless and his green eyes scan people very quickly.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a font of random trivia from the lore and stories he has discovered

History: He was born into a rich family. Adelard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Adelard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Rich, Criminal record. Occupation: Cook

Voice: Sounds elderly

Attributes [hide]

Adelard Blakeley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)14 (+2) 9 (-1)16 (+3)
Skills Acrobatics +0
Senses Passive Perception 9
Languages Common, Sylvan, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp. Azurite (9 gp). 1 Bullseye lantern. 1 Bullseye lantern.


Social Check DCs

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