Trey Everly, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is always cut to a buzz. His half smiles and amber eyes are beguiling and draw you in.
Personality: He speaks before he thinks and is too direct. He has a minor phobia of water and hates getting wet.
History: He was raised in a white middle class family as the only child. A gifted student he started as a Animal Trainer, but he got bored and became a Tanner. He's also a talented Animal Trainer, but doesn't like to broadcast it.
Motivation: To unite with his sister; and he'd like to take his coworkers down a peg
Flaws: Impulsive, Fearful, Mundane. Bonds: Attractive, Job, Family. Occupation: Tanner
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 6 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (800 gp). Old masterpiece painting (800 gp).
Trey Gentry, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears dark leathers with embroidery. His brown hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He plays an instrument quite well.
History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To be a Shepherd again; and expand his business
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Shoemaker
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 17 (+3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Druidic, Sylvan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 sp.
Patrick Washington, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is well dressed, constantly wearing a pastel suit, white shirt, and green tie. His hair is short and auburn. His blue unseeing eyes seem to look past you.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered singing. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Artistic. Flaws: Disease. Bonds: Nature, Attractive, Military. Occupation: Bather
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1300 sp.
Guy Carlyle, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He is wearing colorful clothing, dressed as a Bricklayer. He has a long golden beard with little hanging trinkets. He is baby faced.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also has developed a complete distrust of the Interpreter profession.
History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Interpreter, but he was a colossal failure. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: His religion dominates his actions; and he wants to meet his childhood hero
Flaws: Shy. Bonds: Job, Poor, Adventurer, Religious. Occupation: Bricklayer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Conrad Budd, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a small hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic, Optimist, Justice. Flaws: Insane. Bonds: Poor. Occupation: Hunter
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Climber’s kit. 1 Good lock. 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!
