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NPC Generator

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Advanced [show]


Drogo Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel shirt with thin brown vertical stripes and white pants. He is portly but not overly obese. With bright golden hair and a scraggly beard. His amber eyes are passionate and lively.

Personality: He has always had a great fascination with Human culture. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Body Guard business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 15 years.

Motivation: He would like to get married and retire; and he has a crush on the local carter

Flaws: Racist, Impulsive. Bonds: Job, Attractive, Has a crush. Occupation: Body Guard

Voice: Italian accent

Attributes [hide]

Drogo Shirley, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)16 (+3) 16 (+3)12 (+1)
Skills Performance +3
Senses Passive Perception 13
Languages Common, Aquan, Dwarven, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp.


Social Check DCs


Everard Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown coat over a black low-cut shirt, and a wide-brimmed hat upon his head. His brown hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also hits on women, regardless of circumstances.

History: Gifted from a young age, Everard studied abroad. A gifted student he started as a Merchant, but he got bored and became a Butcher. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Has a crush, Job. Occupation: Butcher

Voice: Squeaky

Attributes [hide]

Everard Anderton, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Percival Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. He has no hair. His brown eyes are passionate and lively.

Personality: He is a hateful person. He taunts others and blames them for his problems. Around other people he will do his best to conceal his emotions and appear jolly.

History: Percival lived on a farm with his mother, near the main road leading to a nearby town. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has been saving his money to try and buy his sister's freedom.

Motivation: He has money and likes to spend it; and to pay off his debts

Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Family, Debt. Occupation: Priest

Voice: Pirate accent

Attributes [hide]

Percival Graeme, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 8 (-1)15 (+2) 7 (-2)13 (+1)
Skills Animal Handling +0, Perception +0
Senses Passive Perception 10
Languages Common, Aquan, Ignan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 400 gp.


Social Check DCs


Henry Cooper, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is matted, messy, and big. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Flattery will make him almost putty in your hands.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and he loathes his own lifestyle

Ideals: Entrepeneur. Flaws: Ugly, Addict, Depressed, Selfish. Occupation: Jeweler

Voice: Laughs frequently while speaking

Attributes [hide]

Henry Cooper, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 8 (-1)7 (-2)
Skills Persuasion +0, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp).


Social Check DCs


Guy Darlington, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears light armors faded through time and improper care. He keeps his blonde hair in a flapper bob. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Ideals: Joker. Bonds: Attractive, Adventurer, Poor. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Guy Darlington, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)8 (-1) 12 (+1)15 (+2)
Skills Acrobatics +5, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +1

Possessions: 19000 cp. Moss agate (12 gp). 3 Alchemist’s fire.


Social Check DCs

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