Chad Graham, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears baggy blue pantaloons and a black scarf. He has a hunchback. He is bald on top and has large white tufts of hair around his ears. His eyes are hazel and he is always smoking a pipe.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.
History: A powerful slaver made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Persistence, Fighting. Flaws: Ugly. Bonds: Mentor. Occupation: Map Maker
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Chad Kelsey, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a worn and beaten armor. His golden hair is long and unkept. His otherwise smooth face is marked with small tiny scars.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy, self-centered, vain, and jealous.
History: Born to a Slave Trader, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Insane, Selfish. Bonds: Poor. Occupation: Shepherd
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp.
Diggory Weston, Male Human [Permalink]
Personal [hide]
Description: He wears a tan costume with the symbols of strength on his torso. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly black, has prominent grey streaks. He wears a mask on his face.
Personality: A skeptical and narcissistic man, Diggory's first love is himself. His second love is also himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Knight
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Aldous Marston, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing a long, grey cloak. He wears his hair in dreadlocks. He has blue eyes.
Personality: He speaks before he thinks and is too direct. He is a ruthless business man, a trait he acquired from his father.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and revenge
Ideals: Entrepeneur. Flaws: Impulsive, Ugly. Bonds: Rich, Enemies. Occupation: Merchant
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Gerard Sherwood, Male Human [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he wears very tight pants and wife beaters, though occasionally he sports a white coat. He keeps his silver hair in a flapper bob. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He has always had a great fascination with Human culture. He is a very good compulsive liar and kleptomaniac.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a soldier and died while he was still young. Gerard was left his father's suit of armor and trained in its use and care. Being a Bellfounder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is content.
Flaws: Ugly, Racist, Mundane. Bonds: Criminal record, Military. Occupation: Bellfounder
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 24000 sp. Carnelian (60 gp). Red garnet (70 gp). Star ruby (400 gp). Smoky quartz (60 gp).
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