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NPC Generator

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Advanced [show]


Drogo Everly, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. He has a auburn handlebar mustache and slicked back auburn hair. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Drogo grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He feels that his past leaves him morally obligated to help; and obtaining odd cultural human artifacts is his passion

Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Adventurer, Job, Criminal record. Occupation: Stableman

Voice: High pitched and raspy

Attributes [hide]

Drogo Everly, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 500 sp. 1 Breastplate.


Social Check DCs


Gomory Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears bulky white painted plate armor. He has red hair. His eyes are violet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to make almost anything out of random pieces of junk.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He moves from town to town, unable to find a place to settle.

Motivation: He is content; and to find somewhere to settle down

Ideals: Gifted. Flaws: Ugly, Emotional, Mundane. Bonds: Immigrant. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Gomory Myerscough, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)11 (+0) 8 (-1)16 (+3)
Skills Investigation +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Reynard Garfield, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times, and sports empty pouches on his belt. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise violet. His teeth are white and perfect.

Personality: He loves telling others what to do and how they should feel about things. He has a small toy that he constantly fidgets with.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Opinionated, Gifted. Flaws: Addict. Bonds: Attractive, Family. Occupation: Junk Dealer

Voice: Irish accent

Attributes [hide]

Reynard Garfield, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)14 (+2) 11 (+0)18 (+4)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Rolf Myerscough, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears bulky green painted plate armor. His chestnut hair is singed and shortened. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. He has all his life been fascinated with dancing.

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Rolf Myerscough, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)7 (-2) 17 (+3)14 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Rock crystal (80 gp). Bloodstone (80 gp). Smoky quartz (80 gp). 2 Tanglefoot bags. 2 Smokesticks. 1 Antitoxin.


Social Check DCs


Alex Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alex took refuge in the old dungeon and found the beat up dagger and armor he uses now. He has achieved small success as a Servant.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Shy. Bonds: Has a crush, Nature, Job, Family. Occupation: Servant

Voice: Soft and mumbly

Attributes [hide]

Alex Charlton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)8 (-1) 11 (+0)12 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Breastplate.


Social Check DCs

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