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NPC Generator

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Advanced [show]


Ralf Garfield, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, but even with his fine clothing he looks run-down. His blonde hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He enjoys reading and quiet.

History: Ralf was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Locksmith. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Impeccable, Logical, Fighting. Bonds: Job. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Ralf Garfield, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)9 (-1) 8 (-1)15 (+2)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Patrick Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. He has a very tight haircut. His hazel unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Human culture. He believes the world needs to unite to get rid of drow once and for all.

History: He was born in a small plains village. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: Many drow want him driven away.

Ideals: Artistic. Flaws: Disease, Racist. Bonds: Attractive, Enemies, Nature. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Patrick Westcott, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 12 (+1)15 (+2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Chad Snape, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in green turtlenecks beneath a brown coat with black slacks. His brown hair is kept up in a ponytail inside a wide-brimmed hat. He is very pretty but has cold, dead eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Retire the richest man in the south; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Entrepeneur. Flaws: Greedy, PTSD. Bonds: Attractive, Rich. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Chad Snape, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Deception +2, Stealth +5
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Bertram Nibley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally shirtless and showing off his tattooed chest. He sports a long silver beard, and similarly colored long hair. His eyes are green and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Fighting. Bonds: Job, Adventurer, Military, Rich. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Bertram Nibley, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 13 (+1)17 (+3) 13 (+1)11 (+0)
Skills Deception +2, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Draconic
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: Just what you see.


Social Check DCs


Hubert Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a faded coat and loose pants complete with broad hat. His hair, while still mostly white, has prominent grey streaks. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Hubert hails from a village terrorized by illithids. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. Days after completing his studies, news broke out that his hometown was attacked by illithids. Hubert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Revenge; and he wants revenge against illithids

Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

Hubert Windsor, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)7 (-2) 11 (+0)11 (+0)
Skills Religion +0, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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