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Advanced [show]


Odo Clapham, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears loose pants and a collared shirt complete with sweater beneath his coat. His moppish auburn hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: Calm and collected, he is a well trained Armorer. He has a minor phobia of water and hates getting wet.

History: He served in the navy to pay for his family's outstanding loans. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army

Flaws: Fearful. Bonds: Job, Military, Nature. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Odo Clapham, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 15 (+2)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Dean Dalton, Male Human [Permalink]

Personal [hide]

Description: A 5'2" western man, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his bow. His brown hair is drawn into a tight pony tail with a card scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Dean was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Dean was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Dean's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Dean and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Slave, Poor. Occupation: Bookbinder

Voice: Spits and sputters

Attributes [hide]

Dean Dalton, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)11 (+0) 12 (+1)15 (+2)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Tiger eye turquoise (13 gp). Black pearl (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ernest Cotton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black cloak and cross-gartered white stockings. His blonde hair is greasy and uncared for. He has hazel eyes.

Personality: A skeptical and narcissistic man, Ernest's first love is himself. His second love is also himself. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born at the edge of vast desert. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Ernest Cotton, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)17 (+3) 12 (+1)11 (+0)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 11
Languages Common, Goblin, Sylvan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2

Possessions: 900 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ralf Badger, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his crossbow. His whole body is exceptionally muscular. He wears his blonde hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ralf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Selfish. Bonds: Immigrant, Attractive, Adventurer. Occupation: Armorer

Voice: Deep voice with rolling R's

Attributes [hide]

Ralf Badger, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 4 (-3)17 (+3)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 7
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Frederick Colton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs, and he perpetually has his scythe ready. He sports a long white beard, and similarly colored long hair. His violet eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town working and never settling down anywhere, but has fallen for a local Layabout. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Layabout.

Ideals: Fighting, Joker. Bonds: Adventurer, Has a crush. Occupation: Brewer

Voice: Hollow voice

Attributes [hide]

Frederick Colton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 7 (-2)5 (-3)
Skills History +3, Investigation +3
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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