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NPC Generator

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Advanced [show]


Theodoric Sydney, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tan broad hat and tan clothes, and is pretty ugly. His auburn hair is singed and shortened. This green eyed northerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a minor phobia of water and hates getting wet.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Carter mother left him crippled. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Professionalism. Flaws: Ugly, Fearful, Disease, Addict. Bonds: Family. Occupation: Servant

Voice: Raspy

Attributes [hide]

Theodoric Sydney, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)14 (+2) 7 (-2)13 (+1)
Skills Animal Handling +0, History +4
Senses Passive Perception 8
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Guy Morton, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this southern man wears white leather gloves, a white jacket, and tight pants. He has styled his chestnut hair well, parting it to the right. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Slave. Occupation: Detective

Voice: Smooth and feminine

Attributes [hide]

Guy Morton, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)9 (-1) 13 (+1)10 (+0)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1800 sp. 1 Masterwork manacles. 1 Hourglass. 1 Average lock.


Social Check DCs


Kody Bentley, Male Human [Permalink]

Personal [hide]

Description: A 5'5" western man, he is dressed in earthy colors with a black and grey handkerchief worn on his left side. He has no hair. His violet eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a great chef.

History: Gifted from a young age, Kody studied abroad. Cursed with a spirit at a very young age, Kody has worked very hard to control his curse. He left for the west, certain he would find work there.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Joker, Gifted. Flaws: Ugly, Disease. Bonds: Immigrant, Adventurer. Occupation: Barkeep

Voice: Rolls R's

Attributes [hide]

Kody Bentley, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)17 (+3) 13 (+1)16 (+3)
Skills Animal Handling +3, History +5
Senses Passive Perception 11
Languages Common, Goblin, Undercommon, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Kyle Warwick, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown Stetson hat and brown clothes. His blonde hair is cut short with large spiked bangs in the front. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is witty, but his monotone delivery comes off as unnerving He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Kyle was raised in a hard working conservative environment. He was taken from his home at a very young age. He has achieved small success as a Barkeep.

Motivation: To reunite with his absent father; and further expansion of business

Ideals: Joker. Flaws: Addict, Fearful. Bonds: Job, Slave, Family. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

Kyle Warwick, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)17 (+3) 15 (+2)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Sylvan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Deep blue spinel (800 gp). Golden yellow topaz (800 gp). Violet garnet (800 gp).


Social Check DCs


Ralf Yardley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his auburn hair. His eyes are green and he is always smoking a pipe.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Healer, who enjoyed hunting, Ralf was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants his loneliness to end; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Entrepeneur. Bonds: Attractive, Criminal record, Nature, Rich, Has a crush. Occupation: Bowyer

Voice: Speaks with a cold

Attributes [hide]

Ralf Yardley, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 13 (+1)16 (+3)
Skills Deception +5, Investigation +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 pp.


Social Check DCs

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