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NPC Generator

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Advanced [show]


Ralf Allerton, Male Human [Permalink]

Personal [hide]

Description: A 6'1" northern man, he is wearing a perfectly clean shirt and pair of pants. His hair, while still mostly brown, has prominent grey streaks. He has a dull look in his brown eyes.

Personality: Ralf is depressed about a lot of things. He tends to be a nihilist. As long as the job gets done he does not care how it got done.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Ralf was left his mother's suit of armor and trained in its use and care. He now owns his own business.

Motivation: To be a Spy again.

Ideals: Professionalism. Flaws: Depressed. Bonds: Attractive, Military, Job. Occupation: Mercenary

Voice: Forgets to breathe while speaking

Attributes [hide]

Ralf Allerton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)9 (-1) 11 (+0)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. Sardonyx (50 gp).


Social Check DCs


William Kimberley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears silk and lounges about seductively. His golden hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a white middle class family as the only child. William was born on a far northern island where he grew up under the tutelage of his mother, an expert Ploughman. He has since lost track of the people in his past.

Motivation: To end his boredom; and regain custody of his son

Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Immigrant, Family. Occupation: Ploughman

Voice: Voice breaks

Attributes [hide]

William Kimberley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)10 (+0) 15 (+2)16 (+3)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 19000 cp. Fire opal (800 gp). Chalcedony (20 gp). Brown-green garnet (90 gp).


Social Check DCs


Gomory Gentry, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a yellow shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has dyed his greying golden hair a little too much giving a sharp golden color. His face is covered beneath a completely black helmet.

Personality: Prone to second guessing himself, he comes off as nervous. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Butcher soon after.

Motivation: Wants his loneliness to end.

Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Butcher

Voice: Breathy voice

Attributes [hide]

Gomory Gentry, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 7 (-2)14 (+2)
Skills Perception +0, Stealth +3
Senses Passive Perception 13
Languages Common, Giant, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 11000 cp. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Dean Brixton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His whole body is exceptionally muscular. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: This man loves dancing and to teach people dancing more than just about anything. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Dean was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: Wants his loneliness to end; and he has passion for adventuring and risk

Ideals: Artistic. Bonds: Immigrant, Rich, Attractive, Adventurer, Has a crush. Occupation: Painter

Voice: Prounounces S like Z

Attributes [hide]

Dean Brixton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)15 (+2) 16 (+3)11 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Manfred Walcott, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing colorful clothing, dressed as a Carter. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown.

Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the west, but his parents moved at a very young age to the south. He moved from fad to fad and when he turned 15 he discovered writing. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Artistic, Impeccable. Flaws: Disease. Bonds: Adventurer, Immigrant. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Manfred Walcott, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)14 (+2) 15 (+2)7 (-2)
Skills Deception +0, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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