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Advanced [show]


Balimaar Garfield, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a broad hat to hide his balding. His amber unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the west to a Carter, Balimaar learned a great deal about his mother's area of expertise. Balimaar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Job, Nature. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Balimaar Garfield, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)17 (+3) 15 (+2)14 (+2)
Skills Athletics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Aquan, Dwarven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2900 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Carlton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. He wears his auburn hair down. His half smiles and gray eyes are beguiling and draw you in.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He served in the navy to pay for his family's outstanding loans. When Geoffrey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Terse. Bonds: Attractive, Military. Occupation: Hunter

Voice: Dark and ominous

Attributes [hide]

Geoffrey Carlton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)13 (+1) 12 (+1)8 (-1)
Skills Acrobatics +5, Intimidation +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +1

Possessions: 400 gp.


Social Check DCs


Diggory Sutton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a tan suit. He wears his silver hair up. He has gleaming, smiling green eyes.

Personality: He is fixated on the number 33. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Impulsive, PTSD. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Irish accent

Attributes [hide]

Diggory Sutton, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)12 (+1) 15 (+2)12 (+1)
Skills Investigation +3, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs


Lance Hallewell, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He wears a top hat to cover his moderate length chestnut hair. His eyes are green.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is harsh and unforgiving.

History: He was born in the east, but his parents moved at a very young age to the south. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Tailor

Voice: Laughs frequently while speaking

Attributes [hide]

Lance Hallewell, Male Human Fighter 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 11 (+0)7 (-2)
Skills Athletics +4, History +5
Senses Passive Perception 10
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5

Possessions: Star ruby (1200 gp). Jade (110 gp). White pearl (110 gp). Sardonyx (80 gp). 5 Acid flasks. 1 Holy water.


Social Check DCs


Adam Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also is a firm believer in the manly ideal.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Server work with an outfit from a few towns over. Server work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Server for hire.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Athletic, Fighting. Flaws: Impulsive, Disease. Bonds: Job. Occupation: Server

Voice: Speaks fast with a slight lisp

Attributes [hide]

Adam Heiser, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 5 (-3)16 (+3) 15 (+2)17 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 39000 sp.


Social Check DCs

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