Peter Rodney, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tight fitting blue shirt and pants. His silver hair is slicked back into a classic pompadour. His eyes are violet and catlike.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Slave Trader arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To be a Map Maker again; and money/treasure
Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Job, Rich. Occupation: Slave Trader
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Kody Tyndall, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His otherwise smooth face is marked with small tiny scars.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Kody lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers; and to unite with his brother
Ideals: Philantrophist. Flaws: Antagonistic, Forgetful. Bonds: Attractive, Family. Occupation: Laborer
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Goblin, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. Malachite (10 gp). Lapis lazuli (10 gp). Deep blue spinel (900 gp). Aquamarine (900 gp).
Arnold Hale, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is dressed in an above average manner. His whole body is exceptionally muscular. He wears his blonde hair up. His face is covered beneath a completely black helmet.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy, self-centered, vain, and jealous.
History: Arnold was born with his mother's beautiful face. A few years later when the south was not economically sound they moved to his current location. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Flaws: Mundane, Selfish. Bonds: Attractive, Immigrant. Occupation: Hunter
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Masterwork Heavy wooden shield.
John Gladstone, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears silk and lounges about seductively. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His violet unseeing eyes seem to look past you.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot resist a sob story and will often dote over anyone who has one.
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Job, Mentor. Occupation: Dilettante
Voice: Hissing voice
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Tanglefoot bags. 3 Alchemist’s fire. 3 Alchemist’s fire.
Odo Burton, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a red Stetson hat and red clothes. He has a brown handlebar mustache and slicked back brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is obsessed with finding treasure.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by orcs. Odo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: He is wracked by social anxiety; and he wants to meet his childhood hero
Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Enemies, Adventurer, Poor. Occupation: Masseuse
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Auran, Draconic
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 500 sp. 1 Masterwork studded leather. 1 Masterwork Light wooden shield.
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