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NPC Generator

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Advanced [show]


Aldous Dayton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is lengthy. He has gleaming, smiling amber eyes.

Personality: Aldous hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Artistic. Flaws: Mundane, Racist. Bonds: Criminal record, Religious. Occupation: Masseuse

Voice: Ums and uhs a lot

Attributes [hide]

Aldous Dayton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 18 (+4)17 (+3)
Skills Arcana +4, Insight +6
Senses Passive Perception 14
Languages Common, Ignan, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Don Heiser, Male Human [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with tan pants. He is bald on top and has large black tufts of hair around his ears. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the north, but his parents moved at a very young age to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Don's homeland. Don decided to take the middle way and become a bodyguard. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Justice, Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Doctor

Voice: Loud with bravado

Attributes [hide]

Don Heiser, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial, Auran, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Conrad Harper, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a lot of dark rich colors, with gold accents. His brown hair is lengthy. He has gleaming, smiling blue eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Conrad and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Human people.

Ideals: Disciplined, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Shepherd

Voice: Posh accent

Attributes [hide]

Conrad Harper, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)12 (+1) 10 (+0)9 (-1)
Skills Sleight of Hand +1, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Everard Moreno, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His whole body is exceptionally muscular. His silver hair is matted, messy, and big. His eyes are violet and catlike.

Personality: He will rave to anyone who will listen. He is harsh and unforgiving.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barrister arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Everard was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Everard's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Insane, Antagonistic. Bonds: Immigrant, Rich. Occupation: Barrister

Voice: Speaks fast with a slight lisp

Attributes [hide]

Everard Moreno, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 19000 cp. Star ruby (400 gp). Eye agate (15 gp).


Social Check DCs


Aldous Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear. His skin is fair and his fingers are delicate and long. His black hair is styled in orderly dreadlocks. His brown eyes have a joyful gleam in them most of the time.

Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a criminal king-pin and mafia family Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and an old rival family wants him found

Ideals: Impeccable. Bonds: Job, Family, Criminal record, Nature. Occupation: Miller

Voice: Eastern European accent

Attributes [hide]

Aldous Birkenhead, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp.


Social Check DCs

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