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Advanced [show]


Simon Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears clothing that is held on in multiple layers but all of it is in poor condition, marred by beers. He has shaved his head bald. His eyes are blue.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His mother raised him in a mountain cabin. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was granted psionic powers by his dying brother.

Motivation: He wants revenge against brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Priest

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Simon Hadleigh, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)16 (+3) 11 (+0)7 (-2)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Thomas Jacobs, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is long and golden with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. He wears large thick round spectacles.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Banker, who enjoyed hunting, Thomas was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he has money and likes to spend it

Flaws: Ugly, Depressed, Impulsive. Bonds: Rich, Nature. Occupation: Barkeep

Voice: Boston accent

Attributes [hide]

Thomas Jacobs, Male Human Fighter 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)15 (+2) 16 (+3)14 (+2)
Skills Athletics +6, Insight +6
Senses Passive Perception 13
Languages Common, Undercommon, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6

Possessions: 3000 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Raymond Mitchell, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is typically in his Mortician uniform. He wears his black hair up. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Raymond hails from a village terrorized by illithids. He helped his mother out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by illithids. Raymond was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He'd like to take his coworkers down a peg; and a deep hatred of illithids

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Mortician

Voice: Dutch accent

Attributes [hide]

Raymond Mitchell, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)11 (+0) 12 (+1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2500 sp.


Social Check DCs


Manfred Graeme, Male Human [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He has blonde hair. He has several tiny amber earrings on each ear.

Personality: He is irascible and easily irritated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His parents moved while he was still in utero so he is the first generation to be born here. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Mortician, and he later adopted a second son.

Motivation: Regain custody of his son; and doesn't want to be a mortician and was forced into it by his family

Flaws: Antagonistic. Bonds: Rich, Family, Immigrant. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

Manfred Graeme, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)15 (+2) 16 (+3)11 (+0)
Skills Animal Handling +5, History +4
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Alexandrite (700 gp).


Social Check DCs


Nicholas Redfield, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has a large green mantle and cape that has been intricately interwoven into his white robe. His black hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also has developed a complete distrust of the Seamstress profession.

History: Sold as a small child to a slaver, Nicholas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Hunter and found it very stressful. He ran away from his former home and has been making his living as a Hunter for the past few years.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Insane, Secretive. Bonds: Job, Mentor. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Nicholas Redfield, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. Red garnet (160 gp).


Social Check DCs

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