Manfred Upton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. His golden hair is braided into rings. He is very pretty but has cold, dead eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and to find somewhere to settle down
Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, In love, Rich. Occupation: Dyer
Voice: Boston accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Ernest Spaulding, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a white costume with the symbols of strength on his torso. He has wavy white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Ernest was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He struck the Sage job and began his own company from there.
Motivation: To be a Spy again.
Ideals: Athletic. Flaws: Sensitive. Bonds: Attractive, Military, Job. Occupation: Sage
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Aquan, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Kyle Shipley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an entirely yellow suit with brown socks and a vest with buckled shoes. He has wavy brown hair. He has a dull look in his amber eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Kyle was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.
Motivation: He's looking for his big break; and his relatives are trying to arrange a marriage
Ideals: Philantrophist, Gifted. Flaws: Addict. Bonds: Family, Adventurer. Occupation: Seamstress
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 6 (-2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Halfling, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Miles Lincoln, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather. He has a moderate pudge and is not very fit. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His face is covered beneath a completely black helmet.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: From birth he was tutored by a cruel and relentless mentor. While studying, he fell in love. They married and had a daughter. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Miles never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Retire the richest man in the south; and wishes to resurrect an old love
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Slave, Mentor, In love. Occupation: Shepherd
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
Possessions: 25000 sp. 1 Minor magic item.
Gerald Cason, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear flannel. His silver hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Gerald was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He doesn't get along with people that don't share his tastes; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist, Impeccable. Flaws: Mundane. Bonds: Job, Criminal record. Occupation: Bellfounder
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1400 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!