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NPC Generator

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Advanced [show]


John Shipley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears just a pastel suit. His blonde hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Further he is a bit of a stoner and is frequently out of it.

History: John was born in the west. At a young age he loved to build and create. His childhood dream was to be a Mayor, but he was a colossal failure. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Ideals: Persistence. Flaws: Terse, Addict. Bonds: Job, Family. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

John Shipley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)11 (+0) 12 (+1)9 (-1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Aldous Lindsey, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He prefers to wear flannel. He wears his golden hair up. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He has always had a great fascination with Human culture. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His divine abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he seems to be bored by most things

Ideals: Gifted. Flaws: Racist, Antagonistic, Mundane. Bonds: Attractive. Occupation: Cartwright

Voice: Rolls R's

Attributes [hide]

Aldous Lindsey, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)7 (-2) 10 (+0)10 (+0)
Skills Acrobatics +2, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Guy Ashton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a large brown jacket. His auburn hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is fixated on the number 97. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Gardener, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: To unite with his brother; and sabotage a competitor

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Rich, Job, Family. Occupation: Sage

Voice: Sleepy voice

Attributes [hide]

Guy Ashton, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)10 (+0) 17 (+3)9 (-1)
Skills Nature +2, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 900 sp.


Social Check DCs


Wymar Davenport, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and pastel, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. He has done his best to style his silver hair to look like a famous performer. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He would rather hide behind his crafts than deal with other people.

History: When he was but 4 years old his parents immigrated from the north. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the north, certain he would find work there.

Motivation: He has money and likes to spend it; and to clean up the streets

Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Rich, Guardian, Immigrant. Occupation: Ruler

Voice: Australian accent

Attributes [hide]

Wymar Davenport, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Raymond Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel cloak and cross-gartered tan stockings. He carries with him a set of daggers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His silver hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Raymond was born the youngest of three triplets. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting. Flaws: Emotional. Bonds: Attractive, Adventurer, Family. Occupation: Map Maker

Voice: Speaks in third person

Attributes [hide]

Raymond Beitz, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)8 (-1) 16 (+3)12 (+1)
Skills Arcana +1, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp.


Social Check DCs

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