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Advanced [show]


Alexandre Colton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is braided into rings. His eyes are a pleasant hazel.

Personality: He will rave to anyone who will listen. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Athletic. Flaws: Insane, Impulsive. Bonds: Nature. Occupation: Adventurer

Voice: Smooth and feminine

Attributes [hide]

Alexandre Colton, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)14 (+2) 7 (-2)8 (-1)
Skills Religion +4, Survival +0
Senses Passive Perception 8
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp.


Social Check DCs


Solomon Whitby, Male Human [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with green pants. He wears a broad hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: Solomon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Energy wise he seems alert and responsive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants revenge against goblins; and a deep hatred of goblins

Ideals: Impeccable, Professionalism. Flaws: Antagonistic. Bonds: Adventurer, Enemies. Occupation: Miner

Voice: Scratchy, weak

Attributes [hide]

Solomon Whitby, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)10 (+0) 10 (+0)16 (+3)
Skills Investigation +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Manfred Astley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he usually wears his brown robe and has his longbow always slung over his shoulder. His long red hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He never swears and excessively uses polite adverbs when speaking. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Mayor

Voice: Gruff and masculine

Attributes [hide]

Manfred Astley, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 17000 sp.


Social Check DCs


Hunter Woods, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is well dressed, constantly wearing a black suit, yellow shirt, and blue tie. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 8 years old his parents immigrated from the south. Hunter was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hunter decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly, Insane, Shy. Bonds: Immigrant, Criminal record. Occupation: Bather

Voice: growls and snarls, animalistic

Attributes [hide]

Hunter Woods, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 6 (-2)14 (+2)
Skills Insight +0, Medicine +0
Senses Passive Perception 8
Languages Common, Goblin, Elven, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Large well-done wool tapestry (100 gp). Silver chalice with lapis lazuli gems (30 gp).


Social Check DCs


Richard Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a card on it. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise gray.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a logical person and will generally grow upset if things defy logic and science.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Logical, Persistence. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Richard Hampton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)14 (+2) 13 (+1)16 (+3)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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