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NPC Generator

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Advanced [show]


Justin Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. His black hair is cut jaggedly and amateurishly. His ears are large.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: From birth he was tutored by a cruel and relentless mentor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and balancing his hectic life and new courier responsibilities is difficult

Ideals: Opinionated. Flaws: Ugly, Antagonistic, PTSD. Bonds: Mentor. Occupation: Courier

Voice: Old Prospector

Attributes [hide]

Justin Bradly, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)12 (+1) 10 (+0)17 (+3)
Skills Deception +5, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Bertram Darlington, Male Human [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. He has a slight overbite and is overall scrawny. His tied-back hair is silver. His fair skin shows little sign of his aristocratic breeding.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Cook, who enjoyed hunting, Bertram was taken on many hunting expeditions. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and to prove his worth to the world

Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Nature, Rich. Occupation: Slave Trader

Voice: High pitched and raspy

Attributes [hide]

Bertram Darlington, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 14 (+2)8 (-1)
Skills Deception +1, History +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Amethyst (110 gp). Pink pearl (110 gp). Amber (110 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Everard Cotton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His red hair is still thick. His hazel eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. He takes great joy in being the best Doctor in town.

History: He was born into a rich family. He worked as a nervous Doctor and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly. Bonds: Religious, Job, Rich. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Everard Cotton, Male Human Fighter 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 12 (+1)12 (+1) 13 (+1)17 (+3)
Skills Deception +6, Investigation +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1

Possessions: 60 pp.


Social Check DCs


Trym Harlow, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Banker uniform. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy, self-centered, vain, and jealous.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Banker for hire.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Joker, Gifted. Flaws: Selfish. Bonds: Job, Attractive. Occupation: Banker

Voice: Boston accent

Attributes [hide]

Trym Harlow, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)16 (+3) 13 (+1)10 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Iolite (40 gp). Amethyst (110 gp). Deep green spinel (110 gp). 1 Bullseye lantern. 1 Average lock.


Social Check DCs


Richard Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He is physically well-built. His hair is silver and curly. His amber eyes are slightly larger than normal.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not believe in violence as a means to an end. He is a dedicated Sailor but believes his peers are too gung-ho.

History: Richard was born in the west. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Pacifist, Persistence. Flaws: Shy, Greedy. Bonds: Attractive. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Richard Sydney, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)16 (+3) 15 (+2)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Auran, Terran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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