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NPC Generator

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Advanced [show]


Bernard Morley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair, when down, is lengthy. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in the west. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He hasn't been sleeping well lately.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Addict, Terse, Insomniac. Bonds: Criminal record, Immigrant. Occupation: Apothecary

Voice: Complex vocabulary, royal

Attributes [hide]

Bernard Morley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Azurite (10 gp). Fire opal (900 gp).


Social Check DCs


Robert Perry, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a blue coat over a brown low-cut shirt, and a small hat upon his head. He wears a small hat to hide his balding. His eyes, though not visible through his cowl, are amber.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also has developed a complete distrust of the Sellsword profession.

History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Retire the richest man in the west; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Entrepeneur. Bonds: Job, Rich, Family. Occupation: Locksmith

Voice: Russian accent

Attributes [hide]

Robert Perry, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 14000 cp. 1 Masterwork manacles. 1 Masterwork Thieves’ tools. 1 Masterwork manacles.


Social Check DCs


Manfred Upton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears pastel leather gloves, a pastel jacket, and tight pants. He has shaved his head bald. His eyes are gray and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. He also is a firm believer in the manly ideal.

History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane, Impulsive. Bonds: Rich. Occupation: Slave Trader

Voice: Low range voice

Attributes [hide]

Manfred Upton, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)18 (+4) 14 (+2)16 (+3)
Skills History +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan, Auran, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Hunter Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. He is physically well-built. He has shaved his head bald. His half smiles and green eyes are beguiling and draw you in.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He works hard and plays hard.

History: Hunter hails from a village terrorized by illithids. Over the years he perfected his riding and shooting skills. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Flaws: Cynical, Hedonist. Bonds: Attractive, Enemies, Nature. Occupation: Engraver

Voice: Speaks in third person

Attributes [hide]

Hunter Blythe, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Perception +1, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2

Possessions: Jasper (50 gp). Amber (160 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Bertram Windsor, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears green painted combat armor at almost all times. He has styled his black hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Bertram wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Animals are drawn to him, and he is able to talk to them.

History: He was born to a criminal king-pin and mafia family His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Criminal record. Occupation: Barber

Voice: Indian accent

Attributes [hide]

Bertram Windsor, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)15 (+2) 13 (+1)16 (+3)
Skills Athletics +1, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1 Banded mail. 1 Half-Plate.


Social Check DCs

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