Adam Sydney, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears suspenders and yellow workpants. His shirt is tan, and he wears a heavy yellow leather apron most of the time, and his gloved hand is found clutching a warhammer. His auburn hair is matted, messy, and big. His eyes are blue and catlike.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invites people to come help in his community garden.
History: He was born into a rich family. He was taken as a slave by a traveling circus and forced to perform He has built up a small fortune and can afford his own way.
Motivation: Wishes to resurrect an old love; and he is greedy
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Slave, In love. Occupation: Junk Dealer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Sylvan, Gnome, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. A miniature golden chest with tiny emeralds lining the top (30 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp).
Kyle Sutherland, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. His silver hair is kept up in a ponytail inside a wide-brimmed hat. His brown eyes are slightly larger than normal.
Personality: He is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Kyle hails from a village terrorized by drow. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.
Ideals: Joker. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Sailor
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 1000 sp. 3 Tanglefoot bags. 1 Antitoxin. 1 Holy water.
Trym Lancaster, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he has the majority of his body covered in plate, and is pretty ugly. His tied-back hair is golden. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Trym has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Navigator and was forced into it by his family.
Ideals: Disciplined, Joker. Flaws: Ugly, Disease. Occupation: Navigator
Voice: Posh accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 7 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp. 1 Banded mail. 1 Half-Plate.
Trey Gentry, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is blonde and curly. His gray eyes have a joyful gleam in them most of the time.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He has set out to sabotage the competition.
Motivation: He has a crush on the local Bookbinder; and he wants to get laid
Ideals: Fighting. Flaws: Ugly. Bonds: Family, Job, Has a crush. Occupation: Shipwright
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 400 gp. 1 Minor magic item.
Wymar Clinton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in a clean green cloak covering his clean studded leather. He has black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Wymar wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... As long as the job gets done he does not care how it got done.
History: He was born to a criminal king-pin and mafia family He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to trick people and travel the world for free.
Motivation: Wishes to resurrect an old love; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Disciplined, Professionalism. Bonds: Criminal record, Mentor, In love. Occupation: Knight
Voice: Uses sign language
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp. Black pearl (200 gp). Lapis lazuli (4 gp).
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