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NPC Generator

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Advanced [show]


Nicholas Browning, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is singed and shortened. His green eyes peer out from beneath his Stetson blue hat.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic. Flaws: Ugly, Shy, Disease. Bonds: Immigrant. Occupation: Farmer

Voice: Uses sign language

Attributes [hide]

Nicholas Browning, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerard Livingstone, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He likes to wear ponchos typically of a light brown in addition to tight pants. He has dyed his greying white hair a little too much giving a sharp white color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a hateful person. He taunts others and blames them for his problems. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the north, but his parents moved at a very young age to the west. His father was a mechanic, and taught him how to fix just about anything. He has never given up on his music dream.

Motivation: He's repulsed by the PC; and to protect his home

Ideals: Artistic, Persistence. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Barber

Voice: Sounds elderly

Attributes [hide]

Gerard Livingstone, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)11 (+0) 16 (+3)9 (-1)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Kyle Vance, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear green pants and tee shirts. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise gray. His teeth are white and perfect.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Kyle began to lead the lost caravan. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: Revenge.

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Adventurer, Enemies. Occupation: Laborer

Voice: Sore throat, cough

Attributes [hide]

Kyle Vance, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)8 (-1) 15 (+2)15 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2800 sp.


Social Check DCs


John Barclay, Male Human [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his green robe. His chestnut hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: He is mildly Human supremacist, though he does not identify as such. Animals are drawn to him, and he is able to talk to them.

History: He was born in the north, but his parents moved at a very young age to the east. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted psionic powers by his dying brother.

Motivation: Human compassion.

Ideals: Gifted, Impeccable. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Actor

Voice: Uses lots of figures of speech

Attributes [hide]

John Barclay, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Athletics +0, Deception +3
Senses Passive Perception 12
Languages Common, Giant, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Odo Mitchell, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears skinny pants and wears a brown and white robe with the hood down. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and catlike.

Personality: He exudes charisma. He is a tour de force of persuasion. He feeds upon the attention of others.

History: Born in the west to a Jeweler, Odo learned a great deal about his mother's area of expertise. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He now spends his time doing works of charity.

Motivation: Further expansion of business; and he wants revenge against drow

Ideals: Philantrophist. Bonds: Attractive, Job, Enemies. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Odo Mitchell, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)16 (+3) 14 (+2)16 (+3)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Druidic, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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